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MonaSolstraale's avatar
MonaSolstraale
Seasoned Ace
4 years ago

Automatic filling of empty houses

After Story progression became part of the game, I have found that all houses are filled with random townies. The worst is when Morgyn suddenly lives in Forgotten Hollow and L.Faba lives in Mt. Komorebi. It irritates me boundlessly :s

In my game, I discovered that Marcus Flex (who has a peripheral role in my story) had suddenly gotten married and lived with a strange guy in StrangerVille and had a child with Lana McKinnon (who by the way had moved to Henford-on-Bagley ).
I spent an entire day recreating my game in an old hidden game and deselected Story Progression as soon as I went into the game and before I went into a family. Still, all the houses are filled with townies.
I think you could opt out of the automatic filling of empty houses before, but I can not find the setting anywhere.

Does anyone know a solution?

17 Replies

  • I have to admit this is a pet peeve of mine. The neighborhood stories are defaulted to ON for the NPCs and townies, they should be defaulted to OFF, I enjoy them but *I* want to decide which ones I want to use and not after whoops, forgot to adjust that and now Zoe is dead and all my empty lots are filled with randos.

    Which brings me to another part of the problem, the neighborhood stories toggle to keep randos from taking all the lots is inconvenient to get to, you have to go into manage worlds (slow load screens) and add/edit household to get access to the setting to change it. I liked it just fine in the game settings menu where it used to be located, easy to get to and could be applied universally, I wish more of the game settings and toggles were located there TBH.

    Let me know if there's an easier way to get at the neighborhood stories controls so I can keep empty lots empty. This is probably not an issue for those playing single long time saves but it sure is for serial new game type players.
  • Thanks for the many great suggestions <3
    I will spend some time researching all the possibilities.

    @pj9871 I installed MCCC a month ago and I therefore think that part of the problem is because I did not know that mccc has chosen to fill empty houses as a basic choice.

    @Pamtastic72 I can no longer find an option to deselect fill empty houses in my game settings. Maybe it's because I've opted out of story progression because it's disrupting my current story.
    I think Neighborhood Stories and Household Manager is an option that only exists when story progression is connected. I can not see them in the settings.

    @PenguinFoop That Marcus has gotten married to a random sim and has had a child with another sim gives absolutely good story material if I did not have another plan with him :lol:

    I think my ignorance about MCCC settings has made the worst mess in my game right now. All sages are e.g. replaced by new sages after moving into random houses. I therefore hope that in the future I can prevent similar errors by changing the settings in MCCC.
    Luckily I have saved a lot of backups over time so there is an opportunity to start on a fresh start without losing my entire game :smile:
  • Hi @Catzilla you only need to go into manage worlds once and open the household manager.
    Once in the household manager, you tick the box once for My Households and once for Other Households.
    That's it.

    You do not need to adjust families individually unless you want to.
  • "mightysprite;c-18150322" wrote:
    Hi @Catzilla you only need to go into manage worlds once and open the household manager.
    Once in the household manager, you tick the box once for My Households and once for Other Households.
    That's it.

    You do not need to adjust families individually unless you want to.


    Yes, thank goodness we don't have to do it individually. ;) I only have to adjust Other households because they're ON but having to go through that loading screen to get at it is :( plus the location wasn't intuitive to find either. It's pretty much a pain now whereas it wasn't before.
  • "DragonAge_300905;c-18150134" wrote:
    Thank you @mightysprite and @GalacticGal I usually let the sims stay when they move in because their houses are broke. It's usually the Knoz family if I make 2 bedrooms and Calab in one bedroom. I get tired of every new game fixing their houses. I use the rental option when I build it for my sim to move in later. If only they would move into the empty pre-built houses but they like the ones I build instead.


    Once you fix the houses, why don't you upload them to your My Library on the Gallery? Then all you have to do is place them again. :)
  • "GalacticGal;c-18150979" wrote:
    "DragonAge_300905;c-18150134" wrote:
    Thank you @mightysprite and @GalacticGal I usually let the sims stay when they move in because their houses are broke. It's usually the Knoz family if I make 2 bedrooms and Calab in one bedroom. I get tired of every new game fixing their houses. I use the rental option when I build it for my sim to move in later. If only they would move into the empty pre-built houses but they like the ones I build instead.


    Once you fix the houses, why don't you upload them to your My Library on the Gallery? Then all you have to do is place them again. :)


    I save them to my library but sometimes I place a build I made too early on a empty lot.

    For example, I have a build that allows me to instantly complete the grow a cowplant and have 10 excellent plants for the naturalist trait. When my sim's in the last part of the aspiration, I'll place the lot and move my sim in, then re-buy the lot I moved my sim from, but sometimes sims move in before I can earn the money to move back. Then I have to save the sim and start new game to get the house back.

    Eta, in the game I'm playing now, I'm making another lot like that. I'm waiting for the hsy pack to release, then I'll replace the furniture with the new furniture and make a new sim that needs the naturalist trait and use that sim to plant what is needed to make the lot, minus the cowplant which I'll place a fully grown one from my gallery. Because I'd like to have 2 different lots to use in my future games.
  • "Catzilla;c-18150495" wrote:
    "mightysprite;c-18150322" wrote:
    Hi @Catzilla you only need to go into manage worlds once and open the household manager.
    Once in the household manager, you tick the box once for My Households and once for Other Households.
    That's it.

    You do not need to adjust families individually unless you want to.


    Yes, thank goodness we don't have to do it individually. ;) I only have to adjust Other households because they're ON but having to go through that loading screen to get at it is :( plus the location wasn't intuitive to find either. It's pretty much a pain now whereas it wasn't before.


    @Catzilla That's true. At least you only have to do it once per saved game.

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