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sprootle's avatar
6 years ago

Autonomy... Again

I have a few roommates that I've accepted and when they first moved in, everything was fine. Then, all of a sudden, I get this pop-up saying: "I have needs and they are not being met in this place. I can barely take care of myself. Could you make sure there are enough things in this place that I can take care of myself? If not... I'm going to have to start looking for another place." Mind you, the house has 4 bathrooms, four bedrooms with two beds in each, and a nice, big kitchen. The reason why they're saying that is because, well, they won't do anything. I posted a thread before about my sims' autonomy feeling like I've been playing with it off when I'm not. Now it's the NPCs. I've reset this sim multiple times and she just... won't do a darn thing. It's not simulation lag either. Also, does anyone else feel like sims with partners aren't so affectionate anymore? Sure, they'll flirt while having a conversation, but I've noticed that they don't hug/kiss at random as much as they used to, and I honestly kind of miss it. (Maybe not the hugs so much, but I liked when they would give a kiss to each other once in a while)

Edit: I cheated her needs and she said she felt better, but she's still not doing anything.

12 Replies

  • "Chazzzy;c-17342634" wrote:
    My Sim’s roommates are obsessed with the foosball table. I got a message saying one of the roommates was leaving because she needed to take a shower. Weird.


    That is weird.
  • "Arzekial;c-17342561" wrote:
    "Babykittyjade;c-17342551" wrote:
    You're right. I think they want to spice it up since people complain it's boring and there's no drama. But the sims AI is really bad so I agree, nothing makes sense. I had the same problems.

    Honestly maybe that's why they never added much drama to the game because the AI was always lacking,and maybe they can't improve it?


    I think they could improve it. They just need to have triggers for the different situations. Not just random nonsense. Another example is the flirting. If for instance a married couple is approached by a flirty sim, and flirts with the husband and the husband rejects the advance his spouse will still get the "sad drifting love" moodlet. They could instead trigger it from his reaction and have different moodlets. Sad, if he flirts back or maybe a happy or confident moodlet if he rejects the advance. Not just a blanket sad moodlet. And maybe they could even take advantage of the different traits and tag reactions to them. A hotheaded sim would probably start tearing into flirty sim for flirting with their spouse. That would be drama that actually made sense.


    This! I've been thinking about this SO much. I personally don't think it's fair when a sim that flirts with another who's in a relationship gets away with it. At least have the partner's relationship (friends or strangers) with the flirting sim take a negative hit as well...

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