"Simburian;c-17845123" wrote:
"Mstybl95;c-17845119" wrote:
What mods make autonomy better? I am a player that likes to let my sims do their own thing, but in TS4, the only things they do is stand around talking. After playing with a family for a couple of sim weeks, one of them has started watching tv on her own and the other is always gardening, but still, they don't do anything. They want to play on computers all the time.
Why not remove their computers or only let one have the use of it?
At the time, they were both in college so they needed them. They're also authors so they still need them. I just picked up a CC typewriter with the computer fun stuff disabled, so maybe that will help.
"haneul;c-17845141" wrote:
"Mstybl95;c-17845119" wrote:
What mods make autonomy better? I am a player that likes to let my sims do their own thing, but in TS4, the only things they do is stand around talking. After playing with a family for a couple of sim weeks, one of them has started watching tv on her own and the other is always gardening, but still, they don't do anything. They want to play on computers all the time.
My sims tend to do pretty well with autonomy, but I'm not doing anything "right." I primarily play on a giant lot with a pool, computers, a ping pong table, etc. which is "wrong" because my sims have a lot of options to do whatever.
But I think it may help to have mods that generate whims/push sims to do things - so the big mods like Slice of Life, More Personality Please, Wonderful Whims, MCCC, etc. Personally, I only use WW and MCCC for big mods because the others do too much for me. I don't do this but with MCCC you can also disable sims from doing specific actions autonomously if they get on your nerves instead of getting rid of those objects in your household.
I think it helps to have sims develop a bit of a personality first as well as they tend to repeat things that they've already done. So if you give a sim a hobby like painting, watching movies, or playing a particular instrument, they're more likely to repeat it.
I play relatively large households of 5 to 8 sims, so autonomy isn't boring for me because it mainly happens when I'm focused on directing a few sims and I let the others kind of do what they want because they've already accomplished what I'd like them to do for the day.
It probably helps that my computer is a powerful gaming desktop (Alienware, i9, 2080 Ti) and that I've been lucky not to really have simulation lag or any other kind of lag.
I tend to play on smaller lots with some options, but I do have like a tv, computers, usually at least 1 hobby/skilling item, etc. This one family is the first time I've ever seen them do anything on their own and it took a whole university degree + 1 extra semester for it to start happening. That's a long time. And then it's still kind of me forcing the personality on them because I still have to direct them to do it first. I'm the kind of player that likes for them to do stuff that I can notice about them. It tells me who they are. Before this, they literally just stood in the walkway between the living room and kitchen and talked forever. They never stopped. My other families are also doing the same thing. Gathering in a bathroom and talking the whole time. I think because I play rotational and only for a week at a time, it isn't allowing the AI to shift and handle it on it's own. I only played this one house for longer because they were in college and that's how I stumbled upon them doing more than talking autonomously.
I'm going to check out the mods you suggested. I had SOL and that wasn't updated even for the patch before this one so I doubt it's good now. I won't do MCCC - I just can't figure it out and hate that it put families in my empty houses. I'll look into wonderful whims as I've never heard of it.