Forum Discussion
Admiral8Q
6 years agoSeasoned Ace
From: zoyathedestroyah
I wish EA would just flat out plainly tell us how bills are supposed to be calculated EXACTLY, so, people can double check the math themselves, since, (like too many things Sims 4) its prone to bugging.
I would say this for about anything. I like the idea of there being some mystery, wonder, and, surprise in the process, but, at this point, its obvious that bug vigilance is a thing, so: Its time they just publish the exact figures on everything somewhere; how long each action is supposed to take in each related condition and skill level, what every outcome of everything is supposed to be, and, just a bunch of stuff like that for double checking purposes.
If you don't want it "spoiled" you wouldn't have to look, but, just a verified reference material for any "...or is it a bug?" type concerns.
As for the bills: i am going to say that S88,000 is way too high, and, something IS indeed bugged.
From the loose inaccurate information offered, the "bills" are not directly related to time in which plumbing and lighting are in use. Its called "bills", but, its more like "taxes".
While they stubbornly will not say what affects the bills exactly and for how much, the gathered consensus and vague info offered point to it having everything to do with the net worth of the household.
Its a percentage of the combined value of: the house and all items on the lot, all items in inventories, and, the household simolean balance.
However: its not a flat percentage, because, then you could easily make comparisons with other players to lock down an approximation......no.
As i read on some Sims site somewhere: "a certain percentage of a certain amount, and, a higher percentage of a certain amount past that......" , so, its like tax brackets, but, that your still paying the lower percentage on the "certain" lower amount makes it tough to pin down. It also does not help that: while the billing is weekly, its charging at a "certain" time each day, and, the net worth fluctuates slightly from day to day.
That and, there is still the vague suspicion that lighting and plumbing usage may still be a small factor.
From colloquial comparison: you would have to have a ridiculous mansion, shit tons of money, and, a crap ton of items. I wish i knew the exact figures, but...
I can tell you: my sims house value is about S600,000, i have a low amount of inventory items/books/toys, ATM: household funds running between about S10,000 and S40,000 through the week, and, the bills are close to S25,000.
I wish EA would just flat out plainly tell us how bills are supposed to be calculated EXACTLY, so, people can double check the math themselves, since, (like too many things Sims 4) its prone to bugging.
I would say this for about anything. I like the idea of there being some mystery, wonder, and, surprise in the process, but, at this point, its obvious that bug vigilance is a thing, so: Its time they just publish the exact figures on everything somewhere; how long each action is supposed to take in each related condition and skill level, what every outcome of everything is supposed to be, and, just a bunch of stuff like that for double checking purposes.
If you don't want it "spoiled" you wouldn't have to look, but, just a verified reference material for any "...or is it a bug?" type concerns.
As for the bills: i am going to say that S88,000 is way too high, and, something IS indeed bugged.
From the loose inaccurate information offered, the "bills" are not directly related to time in which plumbing and lighting are in use. Its called "bills", but, its more like "taxes".
While they stubbornly will not say what affects the bills exactly and for how much, the gathered consensus and vague info offered point to it having everything to do with the net worth of the household.
Its a percentage of the combined value of: the house and all items on the lot, all items in inventories, and, the household simolean balance.
However: its not a flat percentage, because, then you could easily make comparisons with other players to lock down an approximation......no.
As i read on some Sims site somewhere: "a certain percentage of a certain amount, and, a higher percentage of a certain amount past that......" , so, its like tax brackets, but, that your still paying the lower percentage on the "certain" lower amount makes it tough to pin down. It also does not help that: while the billing is weekly, its charging at a "certain" time each day, and, the net worth fluctuates slightly from day to day.
That and, there is still the vague suspicion that lighting and plumbing usage may still be a small factor.
From colloquial comparison: you would have to have a ridiculous mansion, shit tons of money, and, a crap ton of items. I wish i knew the exact figures, but...
I can tell you: my sims house value is about S600,000, i have a low amount of inventory items/books/toys, ATM: household funds running between about S10,000 and S40,000 through the week, and, the bills are close to S25,000.