Forum Discussion
7 years ago
I personally like many aspects of Sims 4. Doesn't mean that I don't think there are things missing/not well done. I like the pack, I just think it could have been even better. There is no reason as to why danger should not be an aspect of this game. (It actually already is just not to the extend I want...look at lint in the dryers, fires, electrocution etc.). Feedback is good and unlike with some other packs, I think I have mostly seen quite productive feedback and the feedback has not been overly-negative. Every pack in every iteration had stuff that could have been done better and stuff that was missing for some people. That's just what happens because they can't do everything. However, pointing those things out doesn't do any harm and I believe is actually appreciated by the team.
An example that @JoAnne65 pointed out: Lots of players criticized the backdrops in maps. The team hears them and tried to reduce them in this pack. Some simmers believed they would never do that, since they accepted (extreme) backdrops as part of Sims 4. So, danger is not an aspect of this game yet, but with constructive criticism it could be.
An example that @JoAnne65 pointed out: Lots of players criticized the backdrops in maps. The team hears them and tried to reduce them in this pack. Some simmers believed they would never do that, since they accepted (extreme) backdrops as part of Sims 4. So, danger is not an aspect of this game yet, but with constructive criticism it could be.