Forum Discussion
mariefoxprice83
4 years agoSeasoned Ace
"telemwill;c-18060784" wrote:"Mariefoxprice83;c-18060775" wrote:
When I rotate I usually play each household for 1 or sometimes 2 weeks. It has to be consistent for the sake of aging. It can be a slog if I have too many households and too many of them are large though. That's why I stop and start saves so often.
I don't have aging on. I manually age up my Sims according to whatever story I'm telling myself. I know some leave aging off except for the last family in the rotation and turn it on for everyone then. I don't think there is any wrong way to play though, and ultimately it is what you most enjoy. I just don't like to play with lots of rules.
That makes sense. I like everyone to age at an equal pace so I get a bit OCD about it. I usually age the current family in a rotation and the NPCs when the "lead" family is playing. Occasionally I forgot to turn it on or off but it mostly works for me.
In my new save my plan is to attempt 10 generations in a semi-legacy/attempt to play out every aspiration in a single save. Each generation from the main household will produce 2 kids, the heir and the spare - they will only have more than 2 kids if they get twins. The heir will continue in the family home and again produce kids, the spare will move into a different town and live according to their aspiration and their whims, as will any descendants, as they will produce kids only when they roll the whim to try for a baby, or they have a family aspiration that requires a set number of kids. I'm curious to see how many aspirations I can complete before the founding household produces its generation 10 heir.