"GrumpyGlowfish;c-16923724" wrote:
Hobbies. They could determine what a sim will autonomously decide to do if you leave them alone for too long, and what you will find them doing when you load the lot. Sure, we have some hobbies as selectable traits, but not nearly enough, and as it is now, those only influcence sim's whims, not their actions, as most of them are computer and radio addicts no matter how you design them. It also annoys me that even my painters and writers don't actually enjoy painting or writing - those activities don't raise their fun bars at all. That's yet another thing that hobby settings could take care of, but please, let me decide what my sim's favourite hobby is! (Looking at you, TS2 Free Time.)
Also the ability to create layered tops. The game lets you choose pants or skirts, shoes, socks, and leggins separately for the lower body, but only one garment for the upper body, which is severely limiting and also a little silly. At the moment I'm relying on custom scarves, jackets, and undershirts as accessories to help with this, but some of those are buggy and don't conform to every body shape, so it would be better to have them as features in the game.
This.
And also, I would like to be able to determine which skills a sim may learn or not, directly in CAS. I would like to differenciate sims as to what they can learn and achieve. I would like to be able to put a limitation to their potential. I would like to be able to check from a list of all the skills, check for no skill at all or all the skills as it is actually. So, not all the sims could learn all the skills if I'd decide so. All the sims could pick up a guitar and play it, but not all the sims could become a good guitar player, or violin, or piano or whatever skill there is in the game.