Forum Discussion
4 years ago
"Sk8rblaze;c-17805630" wrote:
I didn’t come into the thread to engage in a TS2 vs. TS3 debate — I just wanted to support accurate animated clocks to return lol.
Me neither. As a matter of fact, I simply stated previously that The Sims 3 seems to be more expansive in terms of gameplay while The Sims 2 seems to be more story-oriented, and that's how I look at both games. I actually love both games for what they are, but for different reasons. For The Sims 2, I like the storytelling component, but for The Sims 3, I love the gameplay aspect. The Sims 3 feels like it has so much to do than The Sims 2! Apparently, the other person wanted to debate me and convince me that TS3 gameplay is bad while The Sims 2 gameplay is much superior. No, I don't see it like that. I like TS2, but only for the Storytelling component. The gameplay... meh. There are no opportunities in TS2, so Teens will just go home, do homework, study, make friends. They can drive from the get-go, no need for driving lessons. College is only for YA, while TS3 University Life is much more fun to play. The llama mascot provides school pride, unlike the super-annoying TS2 mascot that does nothing but be annoying or the Cow Mascot that will just make pranks on everyone.
As I said, I like both games for what they are, but appreciate the detailed animations of The Sims 2 greatly (such as the fact The Sims 2’s Sims actually move chess pieces around as opposed to TS3/TS4 poofing them around the board. That’s what I am referring to by small details and that’s the kind of detail in animations I’d like to see again.
Yeah... the moving chess pieces are pretty cool. I remember watching my Sims play chess in the Sims 2. LOL. Too bad I can't do that in TS3.
I can also win/loss chess games. In the Sims 3, the hopscotch can be won or lost, but not chess. Weird.
A little detail in TS3 is the moving trees and shadows.
But in the Sims 3, I can invite a Ranked Chess Opponent over, beat him or her and earn LifeTime Happiness Points. In the Sims 2, the equivalent will probably be inviting a Sim with high Logic skills from the chess game and beat that Sim in chess, then make my own gameplay rules. Again, a lot of personal imagination instead of gameplay.
I think pitting TS2 and TS3 against one another is pretty useless, especially since the general consensus wants both of them merged into one for the next iteration. The Sims 2 has excellent game design that stays true to classic life-simulation gameplay and The Sims 3 has wonderful creation features as well as more open-ended goal oriented gameplay (such as opportunities which I love) that keeps the game fun and fresh. If they were combined for the next title, The Sims 5 will be a great hit.
We don't even know if The Sims 5 will ever come out. There are only speculations and rumors, but no official report to date, I believe.
Yeah, it's my biggest hope that The Sims 5 - if there is ever going to be a Sims 5 - will have the best from all games from The Sims 1 to The Sims 4. The Sims 1 introduces Bonehilda, the maid. Bonehilda is missing in TS2, but returns in TS3 and TS4. Santa appears in The Sims 1, 2 and 4 but somehow absent in 3. Cars appear in 1, 2 and 3, but absent in 4. Only in 2 and 3 do cars become drivable.
The Sims 3 also has excellent game design that stays true to life simulation gameplay. You live. You die. And in the middle, you do stuff to work towards your LifeTime Wish. The changes you make in society are very visible, and that's what I like about simulation games. I want to see a visible effect of the player's doings. Like in real life, you live in an open world where you can just walk to your neighbor's house and greet them. And the neighbors all have lives of their own. In a way, the game simulates everyone for you instead of you controlling everyone, making it more like a simulation than just playing dollhouse. I see The Sims 2 as a big step-up from The Sims 1, and The Sims 3 as a big step-up from The Sims 2, in regards to simulating.
The Sims 2 also has wonderful creation tools, such as Bodyshop and Homecrafter Plus and the ContentManager. You can also download the fan-made SimPE to edit package files and create more content, as well as open-ended gameplay but falls short of goals. In fact, I always play the scored outings/dates, because scoring makes the game more fun. I once had an inactive Sim invite my active Sim on an outing, and the whole outing was so huge that there weren't any seats at the restaurant for the whole group. So, they did other stuff on the community lot instead. That outing was also unscored, which was a good thing, because I don't think I can handle a large outing. The Sims 3 has Create-A-World and Create-A-Pattern. But The Sims 4 provides nothing to the table in terms of content creation.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
33,189 PostsLatest Activity: 51 seconds agoRelated Posts
Recent Discussions
- 7 minutes ago
- 14 minutes ago
- 19 minutes ago