Forum Discussion
"bella_goth;c-17805090" wrote:
okay? it's normal that games improve some features from iteration to iteration. that ts3 has lots of details doesn't remove the fact that sims 2 also has a lot of details. i still play ts2 every now & then and it's pretty well done for being a game made 15 years ago.
No, when people think of "small details", they immediately think of The Sims 2, not The Sims 3, even though The Sims 3 literally creates a more immersive experience than The Sims 2 can do.- big brain time, i noticed that first day of installing ts4 and brush it off as it didnt surprise me considering most of the essentials features were absent in the base game, let alone adding small details.
- crocobauraSeasoned Ace
"izecson;c-17805178" wrote:
big brain time, i noticed that first day of installing ts4 and brush it off as it didnt surprise me considering most of the essentials features were absent in the base game, let alone adding small details.
Those alarms were good when getting sims ready for work as they would wake them up even if their sleep bar wasn't full. Wish they would add an alarm type interaction on the phones. "Sk8rblaze;c-17805213" wrote:
"waterywatermelon;c-17805084" wrote:
@Sk8rblaze Many people think that The Sims 2 has all these small details, likely because they have watched the YouTube video about small details in The Sims 2. In reality, The Sims 3 has boatloads more in small details. In fact, when I play The Sims 3, I feel that I'm completely immersed in the world because of the level of small details. The Sims 3 University Life feels way more realistic to me than The Sims 2.
I would definitely say TS3 immerses me in a different way, between things like the huge open world, the opportunities feature that makes it feel lively, the huge amount of gameplay skills offer (even after maxing them), etc. Of course, The Sims 4 lacks that as well.
exactly, both games are good & detailed and both offered new/different things too so i don't see it fair to compare them this way. i have barely played sims 3 but so far i loved all the gameplay. sims 2 as i said i play it more often and it's just evident the game is very good made. if people thinks about sims 2 rather than sims 3 that's just each person's preference. personally i've seen equal praise for both sims 2 & 3 while sims 1 has recently gotten a bit more praise and sims 4 gets as much praise as complaints lol"crocobaura;c-17805419" wrote:
Gameplay is linked to the object. I really have no use for a skill book if they cannot practice it. Sims can read the fiction books for all I care, from the gameplay point of view they just read. You cannot have gameplay when most activities are stuck in the store and all you can do in the worlds provided with the game is run from one empty venue to the next. World Adventure EP was so popular because you actually had something you could do on your own in the tombs. Shops were basically a vending machine, restaurants were another self service warm food vending machine type venue, and hotels were a rabbit hole. Bars were always empty. If you met a sim in the park and wanted to talk to them they had no time for you because the game sent them off the lot. I sent gems to a gem cutter, all I could do with them is display them because the jewelry bench was in the store. Running around the world to get stuff done was a nuisance because CASt was constantly loading textures and sims looked like plastic regardless of the texture you put on their clothes, and they never fixed the very bright sunlight in the game which made it strainful to look at. Like I said, TS3 was an underwhelming experience FOR ME. I am happy you had fun playing it.
- In The Sims 2, you can gain Charisma skills as a Toddler using that xylophone and the Mirror, and you can gain all the way to Level 10. In The Sims 3, you can gain Charisma skills through a book, Charisma classes around the world, through a mirror, and socializing. As a matter of fact, the game will check for friends and relationships, so they are heavily integrated with the Charisma skill.
- You can cook food to gain cooking skills.
- You can fish to gain fishing skills.
- You can swim to gain athletic skills.
- You can garden to gain gardening skills.
- You can clean to gain cleaning skills.
- You can fix things to gain handiness skills.
- You can use the Inventor's Table to gain inventing skill. (I actually had a Sim do this simply because I didn't bother with buying a skill book. He just went to the fire station and used the Inventing table.)
- You can gain painting skill with the easel or the architect's table.
- You can gain guitar, bass, piano, drums skills. The violin is a Sims 3 Store item, though.
As you can see, the gameplay is linked to the object. But, I really like those skill books at the library and bookstore and classes all around town. They really speed up the skilling process!
I think Seasons EP and Generations EP are even more popular than World Adventures EP.
Yeah, like I said earlier:The OFB expansion has the best method for running a business, in ways that The Sims 3 Ambitions or The Sims 4 Get To Work can't compare.
The Sims 3 just has rabbithole restaurants/diners. If you want a playable restaurant/diner, then you literally have to purchase it at the Store.
Well, in World Adventures, the base camp apparently is part of the vacation package. So, no additional cost. You can eat, drink, sleep there, saving costs on food and stuff. I suppose that you can look at it as a "hotel".
Eh? The bars in Bridgeport are always stocked with Sims, but in Moonlight Falls, I only get a couple of Sims. So, it really depends. They are not empty.
Actually, if you meet a Sim in the park and want to talk to him again but that Sim is out of the house/not at home, then you can call that Sim and invite that Sim out for an outing.
The size of the world matters. A small world = easier to get to. Bigger worlds take time in traveling. Personally, I like to send a Sim for a jog to a very faraway place, gain an athletic skill and some LifeTime Happiness Points in the process.
The Sims 3 Sims look okay to me. I think that's just a personal preference.
Overall, I like to play The Sims 2 and The Sims 3 equally. But in regards to The Sims 2, I think that game is the best at storytelling, while The Sims 3 has the best, most expansive gameplay.- crocobauraSeasoned Ace
"waterywatermelon;c-17805436" wrote:
"crocobaura;c-17805419" wrote:
Gameplay is linked to the object. I really have no use for a skill book if they cannot practice it. Sims can read the fiction books for all I care, from the gameplay point of view they just read. You cannot have gameplay when most activities are stuck in the store and all you can do in the worlds provided with the game is run from one empty venue to the next. World Adventure EP was so popular because you actually had something you could do on your own in the tombs. Shops were basically a vending machine, restaurants were another self service warm food vending machine type venue, and hotels were a rabbit hole. Bars were always empty. If you met a sim in the park and wanted to talk to them they had no time for you because the game sent them off the lot. I sent gems to a gem cutter, all I could do with them is display them because the jewelry bench was in the store. Running around the world to get stuff done was a nuisance because CASt was constantly loading textures and sims looked like plastic regardless of the texture you put on their clothes, and they never fixed the very bright sunlight in the game which made it strainful to look at. Like I said, TS3 was an underwhelming experience FOR ME. I am happy you had fun playing it.
- In The Sims 2, you can gain Charisma skills as a Toddler using that xylophone and the Mirror, and you can gain all the way to Level 10. In The Sims 3, you can gain Charisma skills through a book, Charisma classes around the world, through a mirror, and socializing. As a matter of fact, the game will check for friends and relationships, so they are heavily integrated with the Charisma skill.
- You can cook food to gain cooking skills.
- You can fish to gain fishing skills.
- You can swim to gain athletic skills.
- You can garden to gain gardening skills.
- You can clean to gain cleaning skills.
- You can fix things to gain handiness skills.
- You can use the Inventor's Table to gain inventing skill. (I actually had a Sim do this simply because I didn't bother with buying a skill book. He just went to the fire station and used the Inventing table.)
- You can gain painting skill with the easel or the architect's table.
- You can gain guitar, bass, piano, drums skills. The violin is a Sims 3 Store item, though.
As you can see, the gameplay is linked to the object. But, I really like those skill books at the library and bookstore and classes all around town. They really speed up the skilling process!
I think Seasons EP and Generations EP are even more popular than World Adventures EP.
Yeah, like I said earlier:The OFB expansion has the best method for running a business, in ways that The Sims 3 Ambitions or The Sims 4 Get To Work can't compare.
The Sims 3 just has rabbithole restaurants/diners. If you want a playable restaurant/diner, then you literally have to purchase it at the Store.
Well, in World Adventures, the base camp apparently is part of the vacation package. So, no additional cost. You can eat, drink, sleep there, saving costs on food and stuff. I suppose that you can look at it as a "hotel".
Eh? The bars in Bridgeport are always stocked with Sims, but in Moonlight Falls, I only get a couple of Sims. So, it really depends. They are not empty.
Actually, if you meet a Sim in the park and want to talk to him again but that Sim is out of the house/not at home, then you can call that Sim and invite that Sim out for an outing.
The size of the world matters. A small world = easier to get to. Bigger worlds take time in traveling. Personally, I like to send a Sim for a jog to a very faraway place, gain an athletic skill and some LifeTime Happiness Points in the process.
The Sims 3 Sims look okay to me. I think that's just a personal preference.
Overall, I like to play The Sims 2 and The Sims 3 equally. But in regards to The Sims 2, I think that game is the best at storytelling, while The Sims 3 has the best, most expansive gameplay.
Lol, you're actually listing the basic skills like that's enough for a pleasant gameplay experience when there are probably just as many if not more skill and activity objects in the store than in the game. And I don't care that there were sims in the bar in Bridgeport (which by the way there weren't any, unless you call 4 sims stuck in the elevator and the barman on his way out plenty of sims). It was not possible to switch neighbourhoods so it does not matter that Bridgeport bars were, in your opinion only, more populated with sims. Size of the worlds also doesn't matter because there was nothing to do wherever you went, most venues were either empty or rabbit holes. And no, you couldn't call sims to ask them out because first you had to be fast enough to ask their number before they left the lot and second whenever you called they were at work or sleeping so refused to show up. Running across the world to find collectibles got tiresome pretty fast no matter how pretty the scenery and how open the neighbourhood was. Even the store restaurant wasn't a full restaurant experience as it had no waiters and the hotel you are referring to was more like a homeless shelter than hotel. I don't see the expansive gameplay in TS3, in fact there was very little of it. Like I said, I'm glad you enjoyed it. "Sk8rblaze;c-17805630" wrote:
"waterywatermelon;c-17805298" wrote:
"crocobaura;c-17805201" wrote:
Those alarms were good when getting sims ready for work as they would wake them up even if their sleep bar wasn't full. Wish they would add an alarm type interaction on the phones.
Sims in The Sims 2 actually don't need alarm clocks. Every time the carpool arrives, the time speed will go to Play instead of the super-fast speeds. Plus, Sims will autonomously go to work if they are in a good mood. However, if they are in a bad mood, then the Sim will not autonomously go to work. You can force your Sim to go to work, but a bad mood will just lower the performance meter. You may as well call in sick and hope that you don't get caught. I think, if you get rejected, then you automatically get fired?"Sk8rblaze;c-17805213" wrote:
I’ve been playing The Sims 2 for almost 15 years before that video comparing TS2 and TS3 animations was made. I never needed a video to tell me TS2 has richer animations and more detail in certain areas, especially with the objects I’ve mentioned.
What objects?Sk8rblaze wrote:
Like The Sims 2, it'd be very nice to see clocks actually sync with in-game time, and objects such as chess, pool (which The Sims 4 still doesn't have after 7 years lol), bowling, etc. to portray an actual game rather than have pieces/assets just poofing here and there.
- Clocks actually move in The Sims 1, which is carried over to The Sims 2 and The Sims 3, but not in The Sims 4.
- In The Sims 2, Sims actually move the chess pieces around the board, while in The Sims 3, the chess pieces are more or less static.
- But in the Sims 3, trees sway in the breeze, and you can see moving shadows on the ground, because there is a real sun in the world. In The Sims 2, the trees are static. Haha. Beat that!
- The Sims 3 also has pool tables, and on top of that, it has Ping-Pong tables. Score for The Sims 3!
- The Sims 3 also has bowling; it comes with University Life EP.
I would argue that The Sims 3 - with its own collection of expansion packs, each of which packed with content - has more "small details" than The Sims 2 and just as rich as The Sims 2.I would definitely say TS3 immerses me in a different way, between things like the huge open world, the opportunities feature that makes it feel lively, the huge amount of gameplay skills offer (even after maxing them), etc. Of course, The Sims 4 lacks that as well.
- The open world feature is a big plus for TS3.
- There are loads of opportunities in TS3 - far more than in TS2. In The Sims 2, you just get career-related chance cards, hobby-related chance cards and maybe some job opportunities. But The Sims 3 goes above and beyond.
- The Sims 3 also has active careers for the first time. In TS2, all careers are text-based. However, The Sims 2 Open For Business allows your Sims to open up shop, and with this method, you can have a doctor owning the hospital or small clinic. The OFB expansion has the best method for running a business, in ways that The Sims 3 Ambitions or The Sims 4 Get To Work can't compare. You are given a pretty large neighborhood - Bluewater Village - with some pre-made families, and you can sell anything! The Sims 3 has the consignment shop, but you don't get to see who has purchased your item. The Sims 4 is pretty limiting in scope compared to The Sims 2 OFB.
- But, I still like The Sims 3 Ambitions for having the ability to become a venture capitalist - buying land capital, investing and upgrading the land and profiting off the land. I suppose there is this feature in TS2, but you may have to work your way up to Rank 10 Business, then sell off that business deed to a Townie (who most likely has unlimited funds) or a super-rich playable Sim.bella_goth wrote:
exactly, both games are good & detailed and both offered new/different things too so i don't see it fair to compare them this way. i have barely played sims 3 but so far i loved all the gameplay. sims 2 as i said i play it more often and it's just evident the game is very good made. if people thinks about sims 2 rather than sims 3 that's just each person's preference. personally i've seen equal praise for both sims 2 & 3 while sims 1 has recently gotten a bit more praise and sims 4 gets as much praise as complaints lol
I was talking about the fact that some people only mention TS2 as "having small details", as if TS3 is lacking in this department. No, it's not. There are "small details" in TS3 that are not in TS2, and they are just as rich as TS2 ones.
I didn’t come into the thread to engage in a TS2 vs. TS3 debate — I just wanted to support accurate animated clocks to return lol. As I said, I like both games for what they are, but appreciate the detailed animations of The Sims 2 greatly (such as the fact The Sims 2’s Sims actually move chess pieces around as opposed to TS3/TS4 poofing them around the board. That’s what I am referring to by small details and that’s the kind of detail in animations I’d like to see again.
I think pitting TS2 and TS3 against one another is pretty useless, especially since the general consensus wants both of them merged into one for the next iteration. The Sims 2 has excellent game design that stays true to classic life-simulation gameplay and The Sims 3 has wonderful creation features as well as more open-ended goal oriented gameplay (such as opportunities which I love) that keeps the game fun and fresh. If they were combined for the next title, The Sims 5 will be a great hit.
True, I thought Sims 2 and Sims 3 community were already merged, and there is no point pitting against these two.
Most of the sims 3 haters were coming mostly from Sims 4 players from what I see not from Sims 2's"waterywatermelon;d-984868" wrote:
In the Sims 2, you can zoom in on your Sims in cameraman mode and notice that the hour and minute hands move. They actually display the correct time; this feature is continued in the Sims 3.
But in the Sims 4, the clocks seem to be so fake. They are for appearances only.
Are you just now noticing? I think I asked them to animate clocks like on day two of TS4's release in 2014. I guess they didn't get that memo or ignored it."waterywatermelon;c-17805092" wrote:
"bella_goth;c-17805090" wrote:
okay? it's normal that games improve some features from iteration to iteration. that ts3 has lots of details doesn't remove the fact that sims 2 also has a lot of details. i still play ts2 every now & then and it's pretty well done for being a game made 15 years ago.
No, when people think of "small details", they immediately think of The Sims 2, not The Sims 3, even though The Sims 3 literally creates a more immersive experience than The Sims 2 can do.
that's your opinion"crocobaura;c-17805201" wrote:
Those alarms were good when getting sims ready for work as they would wake them up even if their sleep bar wasn't full. Wish they would add an alarm type interaction on the phones.
Sims in The Sims 2 actually don't need alarm clocks. Every time the carpool arrives, the time speed will go to Play instead of the super-fast speeds. Plus, Sims will autonomously go to work if they are in a good mood. However, if they are in a bad mood, then the Sim will not autonomously go to work. You can force your Sim to go to work, but a bad mood will just lower the performance meter. You may as well call in sick and hope that you don't get caught. I think, if you get rejected, then you automatically get fired?"Sk8rblaze;c-17805213" wrote:
I’ve been playing The Sims 2 for almost 15 years before that video comparing TS2 and TS3 animations was made. I never needed a video to tell me TS2 has richer animations and more detail in certain areas, especially with the objects I’ve mentioned.
What objects?Sk8rblaze wrote:
Like The Sims 2, it'd be very nice to see clocks actually sync with in-game time, and objects such as chess, pool (which The Sims 4 still doesn't have after 7 years lol), bowling, etc. to portray an actual game rather than have pieces/assets just poofing here and there.
- Clocks actually move in The Sims 1, which is carried over to The Sims 2 and The Sims 3, but not in The Sims 4.
- In The Sims 2, Sims actually move the chess pieces around the board, while in The Sims 3, the chess pieces are more or less static.
- But in the Sims 3, trees sway in the breeze, and you can see moving shadows on the ground, because there is a real sun in the world. In The Sims 2, the trees are static. Haha. Beat that!
- The Sims 3 also has pool tables, and on top of that, it has Ping-Pong tables. Score for The Sims 3!
- The Sims 3 also has bowling; it comes with University Life EP.
I would argue that The Sims 3 - with its own collection of expansion packs, each of which packed with content - has more "small details" than The Sims 2 and just as rich as The Sims 2.I would definitely say TS3 immerses me in a different way, between things like the huge open world, the opportunities feature that makes it feel lively, the huge amount of gameplay skills offer (even after maxing them), etc. Of course, The Sims 4 lacks that as well.
- The open world feature is a big plus for TS3.
- There are loads of opportunities in TS3 - far more than in TS2. In The Sims 2, you just get career-related chance cards, hobby-related chance cards and maybe some job opportunities. But The Sims 3 goes above and beyond.
- The Sims 3 also has active careers for the first time. In TS2, all careers are text-based. However, The Sims 2 Open For Business allows your Sims to open up shop, and with this method, you can have a doctor owning the hospital or small clinic. The OFB expansion has the best method for running a business, in ways that The Sims 3 Ambitions or The Sims 4 Get To Work can't compare. You are given a pretty large neighborhood - Bluewater Village - with some pre-made families, and you can sell anything! The Sims 3 has the consignment shop, but you don't get to see who has purchased your item. The Sims 4 is pretty limiting in scope compared to The Sims 2 OFB.
- But, I still like The Sims 3 Ambitions for having the ability to become a venture capitalist - buying land capital, investing and upgrading the land and profiting off the land. I suppose there is this feature in TS2, but you may have to work your way up to Rank 10 Business, then sell off that business deed to a Townie (who most likely has unlimited funds) or a super-rich playable Sim.bella_goth wrote:
exactly, both games are good & detailed and both offered new/different things too so i don't see it fair to compare them this way. i have barely played sims 3 but so far i loved all the gameplay. sims 2 as i said i play it more often and it's just evident the game is very good made. if people thinks about sims 2 rather than sims 3 that's just each person's preference. personally i've seen equal praise for both sims 2 & 3 while sims 1 has recently gotten a bit more praise and sims 4 gets as much praise as complaints lol
I was talking about the fact that some people only mention TS2 as "having small details", as if TS3 is lacking in this department. No, it's not. There are "small details" in TS3 that are not in TS2, and they are just as rich as TS2 ones.
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