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4 years ago
I have no problems with "gameplay" elements being added to the basegame as it makes things more complete and helps things get usage in multiple worlds.
Build and CAS items are better left distinct.
And here's where we get into the question of 'what are you buying that pack for'. I considered Seasons a very off purchase because it had no new world. To me, even paying $5 would have felt too much. I got it only because I've been looking to be completionist and it had such glowing reviews so I figured I would eventually figure out what the fuss was. It did have a good amount of CAS and Build mode - so in time I've come to see the purchase as justified since I got it for 50% off. But most of it is gameplay and the game is better off the more of that that can be replicated in multiple packs.
Island Living was the only EP I bought outside of a sale. I saw Carl's review panning it as a horrible release, and that pretty much let me know I had to buy it. And I'm glad I did - it has exactly what I value out of an EP: a large new and very different world with a good number of lots, and not too much gameplay tweaking as that is stuff I prefer go into wider availability.
Build and CAS items are better left distinct.
And here's where we get into the question of 'what are you buying that pack for'. I considered Seasons a very off purchase because it had no new world. To me, even paying $5 would have felt too much. I got it only because I've been looking to be completionist and it had such glowing reviews so I figured I would eventually figure out what the fuss was. It did have a good amount of CAS and Build mode - so in time I've come to see the purchase as justified since I got it for 50% off. But most of it is gameplay and the game is better off the more of that that can be replicated in multiple packs.
Island Living was the only EP I bought outside of a sale. I saw Carl's review panning it as a horrible release, and that pretty much let me know I had to buy it. And I'm glad I did - it has exactly what I value out of an EP: a large new and very different world with a good number of lots, and not too much gameplay tweaking as that is stuff I prefer go into wider availability.
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