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simgirl1010's avatar
2 years ago

Could We Be Getting A Redesigned Managed Worlds Screen?

https://twitter.com/TheHenfordHen/status/1695335010021020117?s=20

27 Replies

  • "Atreya33;c-18304954" wrote:

    I am a bit concerned about the mention of seven different playstyles in the job description. I hope this doesn't lead to less freedom because EA expects us to fall perfectly within one playstyle. For example I like supernatural content and families, while EA will probably consider this to be too different playstyles.


    I hadn't noticed the seven player styles before, but it got me intrigued. I believe you are right with the occult & family style players being two different ones (even if they of course can be combined).

    My guess (entirely without substance behind it but my own imagination):

  • Family players
  • Occult players
  • Builders
  • Cas-creators
  • Premade-lore players
  • Scenario players or Challenge players
  • History players


    But then again there could be so many others. I am fairly certain of the Builders being one, and one thing builders have been requesting is a way to clear the worlds of prebuilds. So hopefully that will be addressed. Both builders and premade-lore players want to get out of the obligatory CAS-start. Could we hope that means that the game will open in world view and that you from there can go into CAS if you want to (without choosing a world to go into first)?

    I don't think a redesign of the World overview will mean changes to the worlds themselves, such as making them residential, or getting more worlds for free. I'd love to be wrong, but I just don't believe it or the worlds themselves would be mentioned.

    EDIT: I cannot believe I forgot rotational players! But then again, so does EA all the time. Maybe change history players to rotational players?
  • "GracieO312;c-18304968" wrote:
    Correct me if I’m wrong but I believe the last time the devs were excited about a feature that wasn’t a big feature and no one asked for it/unexpected was first person camera. I think it’s going to be something similar (in terms of scale) to that - cool to have in the game and cool that they managed to pull it off technically but no Simmer really asked for it/uses it much?

    I dunno. Just speculation…


    I live in first person camera. I play rotationally around 20 households, all in a giant extended family. I go to a house, put it in first person, and just "be" them, hitting space bar to rotate around the family members. It's so leisurely. Just last night I was watching my teen in high school in first person. So fun.
  • > @CAPTAIN_NXR7 said:
    > Wouldn’t it be grand if an updated Manage World screen was somehow interlinked with a new Sims 4 World Editor? It would indeed.
    > I haven’t given up on my biggest TS4 dream yet. ?

    As soon as i saw this i started a petition. we should all get together and show ea we NEED CAW OR MORE BG WORLDS!!!!

    https://www.change.org/p/sims-4-needs-either-create-a-world-or-more-basegame-worlds/dashboard?source_location=user_profile_started#petition-insights-title
  • logionX's avatar
    logionX
    Seasoned Ace
    2 years ago
    "JAL;c-18305210" wrote:
    "Atreya33;c-18304954" wrote:

    I am a bit concerned about the mention of seven different playstyles in the job description. I hope this doesn't lead to less freedom because EA expects us to fall perfectly within one playstyle. For example I like supernatural content and families, while EA will probably consider this to be too different playstyles.


    I hadn't noticed the seven player styles before, but it got me intrigued. I believe you are right with the occult & family style players being two different ones (even if they of course can be combined).

    My guess (entirely without substance behind it but my own imagination):

  • Family players
  • Occult players
  • Builders
  • Cas-creators
  • Premade-lore players
  • Scenario players or Challenge players
  • History players


    But then again there could be so many others. I am fairly certain of the Builders being one, and one thing builders have been requesting is a way to clear the worlds of prebuilds. So hopefully that will be addressed. Both builders and premade-lore players want to get out of the obligatory CAS-start. Could we hope that means that the game will open in world view and that you from there can go into CAS if you want to (without choosing a world to go into first)?

    I don't think a redesign of the World overview will mean changes to the worlds themselves, such as making them residential, or getting more worlds for free. I'd love to be wrong, but I just don't believe it or the worlds themselves would be mentioned.

    EDIT: I cannot believe I forgot rotational players! But then again, so does EA all the time. Maybe change history players to rotational players?


  • I wondered about those 7 playstyles too, The Sims Wiki lists 4 playstyles which sounds likely that EA/Maxis might consider:

    Builder (spends a lot of time building the world and their neighborhoods)
    Achiever (tries to achieve aspirations, careers, goals etc.)
    Experimenter (tries different ways to play the game, scenario, challenges, experiments with different sims with traits)
    Storyteller (sets up everything in the game to their preferred liking, often with a story in mind).

    If I had to guess three more playstyles then my guesses would probably be the following:

    Player, (general player, plays a bit of everything from all playstyles, might prefer families, single sims, occult sims)
    Long time-player (prefers to play their saves for a long time, often generational and rotational)
    Creator (similar to builder but likes to spend time with other things like CAS and adding things created by other people to their game through the gallery and cc.)
  • @logion Interesting, and yes, those sound logical. I actually like the description of the four, they cover a lot.
  • "JAL;c-18305210" wrote:

    I don't think a redesign of the World overview will mean changes to the worlds themselves, such as making them residential, or getting more worlds for free. I'd love to be wrong, but I just don't believe it or the worlds themselves would be mentioned.


    Same, world overview is not the worlds themselves....Im guessing this has more to do with the fact that we got so many worlds now and the overview is getting a little overloaded...so they are looking for a better way to display them all , thatll also allow for new worlds to be added later.

    I would love it if we could organize the worlds or have a tab thatll only show worlds where played households live, or let us add tabs for organisation.

    Also emptying lots from overview would be cool and having an option to start with empty worlds/empty whole worlds at ones.
  • "Lenny_Ogg;c-18306409" wrote:
    I don't think the job descriptions goes further than the actual design of the world screen.
    But I wonder though, why would they need an external developer for this?
    It would be better to do this intern with developers who already know how the game works.
    Moving around world icons is no rocket science ?


    I hope they will add each world name to the overview picture now that we have so many worlds.

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