5 years ago
DLC Features That Should be in the Base Game Next Time (either fully or partially)
Hey guys, so I wanted to make this list for a long time already and thought today might be the day. I just think in 2020 after 20 years of the Sims there are several things we should have in the base game already instead of it coming later in DLC. I will list DLC from the entire franchise and then name the things from that DLC I think should be in a base game by now.
I am basing my decisions on a statement a Guru once made (don't remember exactly) about DLC. He/She said that the content that comes with the base game is the crucial parts of life that are such a big part of it, that exist in almost everyone's life. The DLC on the other hand is meant to expand the game in a direction the player chooses.
The packs (ones marked as fully mean the whole DLC should be in the base game) :
- From Expasion Packs:
Sims 2:
- University: Plastic Surgery
- Nightlife: Drivable Cars, Fury, Turn-ons/offs
- Open for business: Some kind of makeover, especially a grooming (haircuts, barbers) option
- Free Time: Basketball hoops or some kind of sport, Nursery Rhymes
- Apartment Life: Some kind of Social Class system
Sims 3:
- Ambitions: Earthquakes or some kind of disaster, Bake Sales for Kids, Motorcycles, Firefighters
- Late Night: NPC hosted Parties, Zodiac Signs
- Generations: fully
- Seasons: Online Dating
- Showtime: Customizable Career Outfits
Sims 4:
- Get to Work: taking photos (was first exclusive), hospitals and births, illness
- Get Together: More Activities for friends (board games, darts etc.), dancefloor
- City Living: Politics career, Apartment buildings, Vegeterian trait, Singing
- Cats and Dogs: Color wheel
- Pets (Sims 2, 3, 4): Animals, some kind of minor animals should be in the base game, either lizards, bees, birds, insects, snakes, turtles, rodents
- Seasons (S2,S3,S4): Some kind of weather (not necessarily actual seasons), meaning some more cloudy or sunny days or even rain. Actual Seasons would be awesome too if possible. Giving Gifts, Swings
- Get Famous: Good and Bad Reputation, Scars in CAS
- Discover University: Education career, Bicycles, Personal storage chest, Roomates, Repoman, Facial piercings
- From Game Packs:
- Dine out: Restaurants or some kind of Dining (while owning one could come with the "Business Expansion")
- Parenthood: fully
- Strangerville: Military career, Laptops
- From Stuff Packs:
Sims 2:
- Celebration Stuff: More wedding gowns in base game
Sims 4:
- Movie Hangout Stuff: Movies
- Romantic Garden Stuff: More landscaping options in base game
- Fitness Stuff: Earbuds
- My First Pet Stuff: Either in base game as previously mentioned or part of Pets EP
- Tiny Living: Multi-object combinations (Bookcase with TV etc.)
- Nifty Knitting: Plopsy or some kind of way to sell owned/crafted objects either online or in a store (like the consignment store)
Comment below if you have additional ideas.
I am basing my decisions on a statement a Guru once made (don't remember exactly) about DLC. He/She said that the content that comes with the base game is the crucial parts of life that are such a big part of it, that exist in almost everyone's life. The DLC on the other hand is meant to expand the game in a direction the player chooses.
The packs (ones marked as fully mean the whole DLC should be in the base game) :
- From Expasion Packs:
Sims 2:
- University: Plastic Surgery
- Nightlife: Drivable Cars, Fury, Turn-ons/offs
- Open for business: Some kind of makeover, especially a grooming (haircuts, barbers) option
- Free Time: Basketball hoops or some kind of sport, Nursery Rhymes
- Apartment Life: Some kind of Social Class system
Sims 3:
- Ambitions: Earthquakes or some kind of disaster, Bake Sales for Kids, Motorcycles, Firefighters
- Late Night: NPC hosted Parties, Zodiac Signs
- Generations: fully
- Seasons: Online Dating
- Showtime: Customizable Career Outfits
Sims 4:
- Get to Work: taking photos (was first exclusive), hospitals and births, illness
- Get Together: More Activities for friends (board games, darts etc.), dancefloor
- City Living: Politics career, Apartment buildings, Vegeterian trait, Singing
- Cats and Dogs: Color wheel
- Pets (Sims 2, 3, 4): Animals, some kind of minor animals should be in the base game, either lizards, bees, birds, insects, snakes, turtles, rodents
- Seasons (S2,S3,S4): Some kind of weather (not necessarily actual seasons), meaning some more cloudy or sunny days or even rain. Actual Seasons would be awesome too if possible. Giving Gifts, Swings
- Get Famous: Good and Bad Reputation, Scars in CAS
- Discover University: Education career, Bicycles, Personal storage chest, Roomates, Repoman, Facial piercings
- From Game Packs:
- Dine out: Restaurants or some kind of Dining (while owning one could come with the "Business Expansion")
- Parenthood: fully
- Strangerville: Military career, Laptops
- From Stuff Packs:
Sims 2:
- Celebration Stuff: More wedding gowns in base game
Sims 4:
- Movie Hangout Stuff: Movies
- Romantic Garden Stuff: More landscaping options in base game
- Fitness Stuff: Earbuds
- My First Pet Stuff: Either in base game as previously mentioned or part of Pets EP
- Tiny Living: Multi-object combinations (Bookcase with TV etc.)
- Nifty Knitting: Plopsy or some kind of way to sell owned/crafted objects either online or in a store (like the consignment store)
Comment below if you have additional ideas.