Forum Discussion
HaneulFier
5 years agoSeasoned Ace
I give my sims flexible and complicated concepts that develop over time. I tend to have an idea of what I want to happen for a sim before that sim is born, but I'm a very game-driven player, so if my gameplay is going in a different direction, I'll change.
For example, I thought it would be fun to have a selfish, arrogant, manipulative no-nonsense sim who was some kind of talented artist ... but the sim rolled angelic as a toddler and that whole concept was thrown out.
I have so many ideas that I want to explore in depth that it takes me forever to do anything in the game. My sims leave their home lot every day and every single hour is used because there's so much to do but I don't use the cheaty aspiration awards. Unfortunately, I think too many of my goals have become have a sim accomplish X before they're a teenager or young adult, so I think I might increase life spans to stop myself from rushing.
Now (and I'm spoiling my legacy posts by writing this), one of the concepts I have is child prodigy. The sim maxed out adult skills a few days into childhood. So it's interesting to see how a sim can try to balance modesty with incredible talent (and some fame) while not being an adult and while still trying to go to school and be regular and all that stuff.
Another concept I'm considering is having one of my sims found/run an elite academic organization. First, capital has to be raised to build a 300,000 to 1,000,000 simoleon dorm for select students of BU and Foxbury to live in as part of the organization. Then, my sim will decide which YAs can live there (relatives will probably have a huge advantage) but there would be some kind of selection criteria, and upon graduation, my sim would award each graduate with 10,000 simoleons.
For example, I thought it would be fun to have a selfish, arrogant, manipulative no-nonsense sim who was some kind of talented artist ... but the sim rolled angelic as a toddler and that whole concept was thrown out.
I have so many ideas that I want to explore in depth that it takes me forever to do anything in the game. My sims leave their home lot every day and every single hour is used because there's so much to do but I don't use the cheaty aspiration awards. Unfortunately, I think too many of my goals have become have a sim accomplish X before they're a teenager or young adult, so I think I might increase life spans to stop myself from rushing.
Now (and I'm spoiling my legacy posts by writing this), one of the concepts I have is child prodigy. The sim maxed out adult skills a few days into childhood. So it's interesting to see how a sim can try to balance modesty with incredible talent (and some fame) while not being an adult and while still trying to go to school and be regular and all that stuff.
Another concept I'm considering is having one of my sims found/run an elite academic organization. First, capital has to be raised to build a 300,000 to 1,000,000 simoleon dorm for select students of BU and Foxbury to live in as part of the organization. Then, my sim will decide which YAs can live there (relatives will probably have a huge advantage) but there would be some kind of selection criteria, and upon graduation, my sim would award each graduate with 10,000 simoleons.
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