Forum Discussion
5 years ago
So, this "interactive mode" sounds a lot like quick time events typically used to keep users engaged during cutscenes. At worst, given them an illusion of control.
The Sims does not need quick time events to keep people from walking away from the game. It has a lot more control than a throttled narrative game or flat out visual novel, where quick time events are the one step away from being a movie.
If quick time events were ever introduced, I would avoid those activities like the plague. Not to mention not purchase any packs that use them. Rarely do I encounter this, but it would be a situation where I would complain quite a bit if it was a retroactive update that I would then have to deal with.
I would be somewhat open to proper minigames, but that is more of a Sims RPG sort of thing than a family life simulation.
The Sims does not need quick time events to keep people from walking away from the game. It has a lot more control than a throttled narrative game or flat out visual novel, where quick time events are the one step away from being a movie.
If quick time events were ever introduced, I would avoid those activities like the plague. Not to mention not purchase any packs that use them. Rarely do I encounter this, but it would be a situation where I would complain quite a bit if it was a retroactive update that I would then have to deal with.
I would be somewhat open to proper minigames, but that is more of a Sims RPG sort of thing than a family life simulation.