Forum Discussion
4 years ago
Whims in TS4 are mostly unimportant, short sighted, and lack individuality between sims. From child to elder I will get the exact same whims and it's frustrating and boring.
I've always used wants/wishes to drive short term gameplay between long story ideas that span life stages. In earlier games, they were actually meaningful and different sims had different wants based on their age, and personality. Some wants/wishes were also more important than others and harder or took longer to achieve. They were also tied into aspirations in a gradual way.
So while I still use whims in TS4 to sometimes drive short term gameplay, they are mostly ignorable or I keep cycling through them until I get one that makes sense for the sim. As they are, they're just incredibly boring and almost useless.
I wish we would finally get wants/fears and better aspirations so these short term goals actually felt fulfilling or at least made sense. As they are currently they're just randomly based on what season it is and what household items you don't own. I have to cycle through so many useless ones just to get ones that focus on relationships with other sims. I was hoping that when they turned them off, it meant they were going to be working on something better. But, just like everything else, they dropped it instead of improving it.
I've always used wants/wishes to drive short term gameplay between long story ideas that span life stages. In earlier games, they were actually meaningful and different sims had different wants based on their age, and personality. Some wants/wishes were also more important than others and harder or took longer to achieve. They were also tied into aspirations in a gradual way.
So while I still use whims in TS4 to sometimes drive short term gameplay, they are mostly ignorable or I keep cycling through them until I get one that makes sense for the sim. As they are, they're just incredibly boring and almost useless.
I wish we would finally get wants/fears and better aspirations so these short term goals actually felt fulfilling or at least made sense. As they are currently they're just randomly based on what season it is and what household items you don't own. I have to cycle through so many useless ones just to get ones that focus on relationships with other sims. I was hoping that when they turned them off, it meant they were going to be working on something better. But, just like everything else, they dropped it instead of improving it.
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