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7 years ago
"Stormkeep;c-16919824" wrote:
I can't remember the last time I even ordered a pizza for my sims in TS4. My active household has lived in San Myshuno for quite a while now and I just have them pop out to the food cart that's right out front when I need quick food and there are no leftovers in the fridge. Even before moving to the city though...I don't think I ever ordered pizza in my current game.
I'd be down with being able to have my sims make their own as someone else brought up in the thread, but am pretty much ambivalent to the idea of adding more options for ordering it. My experience with ordering pizza has been pretty bad in TS4, with it not even showing up half the time...probably why it's been so long since I even bothered.
The game won't deliver pizza at crazy hours.. it would be nice if it would just not let the option of ordering be available at times when it won't be delivered, rather than letting you place the order that doesn't show up.
So far as pizza delivery vs. food carts, the advantage of pizza is that ordering from a food cart is just a single serving for the sim who is getting it. Pizza is a thing that can be ordered for a group, like a party or club gathering. A dish from a food cart doesn't feed your party or club gathering.
LittleMsSam does have a mod for better food delivery service. I know that some people prefer to avoid mods, but being able to add something nice-but-trivial seems like exactly the purpose of the whole system of mods. It's crazy frustrating when you need mods for something central to your game (like adjustments to life-stage lengths, stuff that's really a problem if it's broken by an update,) but for something like "it'd be nice to have more delivery options," it seems like the mod system works as intended. The point is that it's for adding things that you'd like, but aren't central or necessary, isn't it? I get very annoyed that testing bugs requires removing significant features.
The frustration on that for many people, I think, is more in the fact that mods are required in Sims 4 for things that were build right into Sims 3. If I'd played Sims 3 (beyond some brief experimentation on Origin Access after already getting accustomed to Sims 4), I'd be pretty ticked that there's no built-in slider system to adjust life-stage lengths. But outside of central stuff like that, mods seem like a great solution the the variety of things that different players want. Food delivery is a pretty perfect example. It's not a game-breaker to not have it, but If your play style makes you want it, it's really nice to have.
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