Forum Discussion

LexLennon's avatar
5 years ago

Domestic Features Needed...

I want to see more domestic actions in the game. I really need these for some story ideas in game play like a Cinderella & Desperate Housewives, etc. stories & challenges; my sims needs CHORES! Chores that take time. To do these chores frequently & regularly maybe the game can require this behavior of sims with a aneat Freak trait which can be a SUPER version of the Neat trait. This way, the players that would prefer to avoid this gameplay can opt out by simply not applying the trait. These sims can do tasks that other sims have no option to do. Neat sims only get a few (the bare minimum tasks that they cure do). For instance, we have had washing machines and dryers, but how about the neat freak sim having an option to separate colors & accidentally getting a colored sock mixed w/ white laundry? What about:

- Vacuuming and sweeping all unoccupied areas of floor
- Clean toilets though they look fine
- Yell at sims that leave there personal items around the house
- Mopping/scrubbing bathrooms and kitchens even without a puddle or them looking dingy
- Dusting around the house
- Ironing clothes and sorting them into piles and putting them away into each room w/ a bed & closet/wardrobe
- When washing dishes either in the sink or dishwasher it doesn't just disappear but they put it away in the cupboards
- The ability for sims (especially kids) to break dishes
- Kids can overflow the bathtub
- Cleaning/scrubbing the oven, not just the top of it
- Cleaning out the chimney if the house has a fireplace
- Make bed & option to change sheets
- Wash windows
- Whisk furniture
- Send a sim grocery shopping (interface pop up where players pick the food/cleaning/books, etc. the house needs) then the sim disappears down rabbit hole for 30mins - 1.5hrs depending on the number of items. They return home w/ items in inventory. (PLEASE GIVE AN OPTION TO EMPTY ALL NON-SPOILD FOOD ITEMS INTO THE FRIDGE!)
- Send sims down other rabbit hole to go pickup kids from school (let players choose this when toddlers age up... ‘do you want your child to walk home/bus home/or will you pick them up?’ If parents pick bussing then they have to get their kids bus passes (no matter what aging cycle the players select make bus passes require renewal every 30 sim days & a parent sim even if not the at home parent can go down the rabbit hole to get & pay for new passes. If kids have no pass they can miss school or parents can take them to school. If parents opt to pick up kids they must also take them in the mornings & they get a reminder pop up 2hrs prior.)

ALSO, PLEASE FORCE SIMS TO EAT THEIR SACK LUNCHES WHILE AWAY AT WORK & SCHOOL. 🤗
  • "Movotti;c-17403228" wrote:
    "LexLennon;c-17401066" wrote:
    "invisiblgirl;c-17396669" wrote:
    ...I can see that many players would say, 'I hate doing this in real life, why would I want to do it in the game?'...


    Agreed, but I think the behavior I mentioned should be directly linked to a trait that the player can assign or sims can eventually earn based on how they live their lives. So, the players that dislike the cleaning ideas they can simply NOT assign the Neat Freak trait and maybe only assign the basic Neat trait, which we've ALL seen means very little needs to get done. :smiley:


    Rather than just a trait, it should be a toggle able option, with 3 settings.

    Keep things as they are for the bare minimum housework.

    The second setting should add more accident related housework, such as the overflowing bath, things broken by children and clumsy sims, more mess made by pets, a few weeds in the garden, the retirement for bed making, at least occasionally, etc.

    And the third options should be mother's work is never done, with all of the above, plus, floors that requiring cleaning every 3-5 days, depending on the number of sims who have been through the room, bathrooms having an increase in dirtiness, dirty clothes accumulating, regardless of if you have the laundry pack, and a hamper to drop them in to tidy up, more weeds in the garden, a patch of lawn that needs mowing every 5-7 days, swimming pools that need cleaning, especially in Autumn, pots and pans accumulate from cooking, and need to be scrubbed and washed...



    I am not sure the toggle would work as the player may not want the entire household to behave in this manner. To get it to affect individual Sims I think a trait would be the most helpful.
  • "invisiblgirl;c-17401864" wrote:
    "LexLennon;c-17401066" wrote:
    "invisiblgirl;c-17396669" wrote:
    ...I can see that many players would say, 'I hate doing this in real life, why would I want to do it in the game?'...


    Agreed, but I think the behavior I mentioned should be directly linked to a trait that the player can assign or sims can eventually earn based on how they live their lives. So, the players that dislike the cleaning ideas they can simply NOT assign the Neat Freak trait and maybe only assign the basic Neat trait, which we've ALL seen means very little needs to get done. :smiley:


    It would only work if the things to be cleaned weren't dirty. Otherwise, even Sims without the neat trait will get a bad moodlet from the dirty object and wave their arms complaining about it. (I had Sims constantly complaining about something dirty at one point. It drove me batty, trying to find the problem. It turned out to be a pile of ash right next to the wall, where I couldn't see it.) And the maids are worthless.

    One idea would be to allow Sims to do 'maintenance' cleaning that keeps items from ever getting to the point of gross. So, if your neat Sim cleans the toilet every day, whether it's dirty or not, it never gets that green cloud of disgusting.


    I’d definitely like the trait, if it were to ever exist, to behave sort of how you said...“maintenance cleaning”. I don’t want things to have to be grungy or visibly dirty to be cleaned. I, personally, wouldn’t be opposed to there being a 3rd degree neatness trait for sims w/ OCD. They can wash their hands repeatedly was things repeatedly and even have it generate buffs of extreme discomfort and dry skin/hands from cleaning too much.

    So the traits would be in these level:
    - Neat (the trait as it already is)
    - Neat Freak (a place for everything and everything in its place; full residential cleanup/maintenance)
    - OCD (sims NEED to repeatedly turn lights off/on, wash hands, bathe, wash clothes, organize books on a bookshelf, clean desks...all random per sim w/ condition/trait. Player would only know what they need by looking at the buffs to say what’s making them uncomfortable. Example - a buff is at a 5+ level and says, “THE LIGHTS!!! I FORGOT THE LIGHTS!!!” Player can turn on/off the lights until the buff goes away. No sims should be able to die from the buffs generated by OCD.) ?