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5 years ago
"Brinn;c-17780704" wrote:"CelSims;c-17780678" wrote:
Anyway, bring on more packs where they give us a lot by lot option like in this one. Either an object or a lot trait to ban occults. NOT to allow them, I paid for the features and I want them as default. Imagine buying seasons and having to use a lot trait on every lot to turn on the weather.
It might be more convenient for a none occult player who just loves that cute sofa, or some one who wants to have magic on one or two lots to just have to change a couple lots but making people that want a more fantastical world have to go through every lot in the game in every new save to turn it on? No, cater to those who want it, for once.
Everyone pays for the pack, not only you. So why your opinion must be put above the other players'? Those who want to have magic here and there (but not everywhere), plus those who wanted a lovely sofa, plus those who collect every pack - they are... I mean we are - the majority. So our complaints will be heard. And we will complain if some gameplay is ruining our saves.
Sorry but this doesn't make sense to me, if you are truly the majority as you say then why would EA bother releasing occult packs to begin with? These packs clearly sell well otherwise they wouldn't have made 3 already.
I don't know why this is a problem all of a sudden, I mean The Sims series have been full of occult content since the first game even.
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