"icmnfrsh;c-17299839" wrote:
In TS2, it seemed like the programming for dorms, hotel rooms, and apartments came from a similar base. And in TS3, the dorms worked similarly to the WA base camps. So I don't really expect any different in TS4. Dorms will likely have the same setup as CL apartments
Although sad and unfortunate, this is what is the usual heading for packs like this are, and are recycling old code and repurposing it, gussy it up and call it a new system but we won't be fooled so easily. The practices are clear and evident in every single pack made, it just all depends on whether this is a better use of old systems or worse. Don't even get me started on the potential bugs too; we might see the return of some very nasty old apartment-related bugs that could find their way into the dorm system too, the same as nasty old vampire bugs that wound their way into casters as well, since it was clear where they ripped off the coding for them from.