Forum Discussion
- Lemon405New SpectatorSame place the pool slides, L-shaped stairs, nectar making stuff, and fire fighters are ?
- we need witches!! i think a modder made a custom content witch pack though, in case you don't want to wait until EA makes it.
- Horrorgirl6Seasoned VeteranI'm tired of mods. :p
- LiELFSeasoned AceI agree. We need more playable Occults, not just temporary buff states. Look at how much people love Vampires, yet it seems like Supernatural players keep drawing the short straw. It's great that we got things like StrangerVille, but all Occult gameplay isn't equal, and honestly, I still haven't even finished the story because what I really want is some more interesting Sims to create, like Spellcasters, Werebeasts, Fae and Elves, Mythical Creatures, more monsters, and a Ghost overhaul so that they are more than just transparent Sims.
Although I like getting new ideas and new twists on old content, I feel like all of the "new" keeps getting priority over things that players really, really want. It's hard not to get discouraged from playing when the game is approaching it's fifth year and all Occult players can create in CAS are Aliens and Vampires.
Add to this that there is still no trace of actual Fear anywhere in the game, which is just bizarre and contributes to a redundancy of dull, incomplete Sim personalities that are too easily and automatically content and cheerful and flawless.
I really want to enjoy the game, but I'm so tired of the Mary Sue, bad fanfic Sims. Every pack would mean more and have more value if these Sims felt more complete, and if there were more Life State choices to play.
I hope some good things are coming for us this year because I keep seeing people make threads asking how to make the game interesting, and this should definitely not be happening when the game is over four and a half years old. "LiELF;c-17074133" wrote:
I agree. We need more playable Occults, not just temporary buff states. Look at how much people love Vampires, yet it seems like Supernatural players keep drawing the short straw. It's great that we got things like StrangerVille, but all Occult gameplay isn't equal, and honestly, I still haven't even finished the story because what I really want is some more interesting Sims to create, like Spellcasters, Werebeasts, Fae and Elves, Mythical Creatures, more monsters, and a Ghost overhaul so that they are more than just transparent Sims.
Although I like getting new ideas and new twists on old content, I feel like all of the "new" keeps getting priority over things that players really, really want. It's hard not to get discouraged from playing when the game is approaching it's fifth year and all Occult players can create in CAS are Aliens and Vampires.
Add to this that there is still no trace of actual Fear anywhere in the game, which is just bizarre and contributes to a redundancy of dull, incomplete Sim personalities that are too easily and automatically content and cheerful and flawless.
I really want to enjoy the game, but I'm so tired of the Mary Sue, bad fanfic Sims. Every pack would mean more and have more value if these Sims felt more complete, and if there were more Life State choices to play.
I hope some good things are coming for us this year because I keep seeing people make threads asking how to make the game interesting, and this should definitely not be happening when the game is over four and a half years old.
After almost 5 years when do we start concluding these things are probably not happening? As much as i’d love to see it, it’s not happening. This game can get very uninteresting and that’s what it was designed to do.- LiELFSeasoned Ace
"drake_mccarty;c-17074930" wrote:
"LiELF;c-17074133" wrote:
I agree. We need more playable Occults, not just temporary buff states. Look at how much people love Vampires, yet it seems like Supernatural players keep drawing the short straw. It's great that we got things like StrangerVille, but all Occult gameplay isn't equal, and honestly, I still haven't even finished the story because what I really want is some more interesting Sims to create, like Spellcasters, Werebeasts, Fae and Elves, Mythical Creatures, more monsters, and a Ghost overhaul so that they are more than just transparent Sims.
Although I like getting new ideas and new twists on old content, I feel like all of the "new" keeps getting priority over things that players really, really want. It's hard not to get discouraged from playing when the game is approaching it's fifth year and all Occult players can create in CAS are Aliens and Vampires.
Add to this that there is still no trace of actual Fear anywhere in the game, which is just bizarre and contributes to a redundancy of dull, incomplete Sim personalities that are too easily and automatically content and cheerful and flawless.
I really want to enjoy the game, but I'm so tired of the Mary Sue, bad fanfic Sims. Every pack would mean more and have more value if these Sims felt more complete, and if there were more Life State choices to play.
I hope some good things are coming for us this year because I keep seeing people make threads asking how to make the game interesting, and this should definitely not be happening when the game is over four and a half years old.
After almost 5 years when do we start concluding these things are probably not happening? As much as i’d love to see it, it’s not happening. This game can get very uninteresting and that’s what it was designed to do.
Well, I can tell you that right around the time Get Famous was announced, I lost momentum and stopped paying full price for this game, lol.
Until the Sim personalities are sufficiently improved, I just can't put full support into Sims 4 anymore. I'm tired of waiting through superficial add-ons. It's time to find a way to fix what's important. "LiELF;c-17075015" wrote:
"drake_mccarty;c-17074930" wrote:
"LiELF;c-17074133" wrote:
I agree. We need more playable Occults, not just temporary buff states. Look at how much people love Vampires, yet it seems like Supernatural players keep drawing the short straw. It's great that we got things like StrangerVille, but all Occult gameplay isn't equal, and honestly, I still haven't even finished the story because what I really want is some more interesting Sims to create, like Spellcasters, Werebeasts, Fae and Elves, Mythical Creatures, more monsters, and a Ghost overhaul so that they are more than just transparent Sims.
Although I like getting new ideas and new twists on old content, I feel like all of the "new" keeps getting priority over things that players really, really want. It's hard not to get discouraged from playing when the game is approaching it's fifth year and all Occult players can create in CAS are Aliens and Vampires.
Add to this that there is still no trace of actual Fear anywhere in the game, which is just bizarre and contributes to a redundancy of dull, incomplete Sim personalities that are too easily and automatically content and cheerful and flawless.
I really want to enjoy the game, but I'm so tired of the Mary Sue, bad fanfic Sims. Every pack would mean more and have more value if these Sims felt more complete, and if there were more Life State choices to play.
I hope some good things are coming for us this year because I keep seeing people make threads asking how to make the game interesting, and this should definitely not be happening when the game is over four and a half years old.
After almost 5 years when do we start concluding these things are probably not happening? As much as i’d love to see it, it’s not happening. This game can get very uninteresting and that’s what it was designed to do.
Well, I can tell you that right around the time Get Famous was announced, I lost momentum and stopped paying full price for this game, lol.
Until the Sim personalities are sufficiently improved, I just can't put full support into Sims 4 anymore. I'm tired of waiting through superficial add-ons. It's time to find a way to fix what's important.
Absolutely agree. Improving personalities would go miles for making live mode more enjoyable for me, but after all this time I just don’t see it happening. I don’t know if the way they designed the game years ago has made improvements to this area unfeasible or if they just don’t see any issue with the Sims in their current state.- Fluteline24New SpectatorTruth.
- Beardedgeek72New SpectatorI can surely say I won't buy a supernatural pack; witches are of no interest to me at all, nor are fairies. Simbots on the other hand... Though PLEASE let it be Servos, not the junkbots from the last game.
And NO stupid "shocked reaction". - Horrorgirl6Seasoned Veteran
"Beardedgeek;c-17075514" wrote:
I can surely say I won't buy a supernatural pack; witches are of no interest to me at all, nor are fairies. Simbots on the other hand... Though PLEASE let it be Servos, not the junkbots from the last game.
And NO stupid "shocked reaction".
I love sim bits from into the future.I kinda want then to return.In futuristic game pack.Wherr sims can go to a future city.That we can built or create bots in create of sim.I want the option to make kid bots
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