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moderateosprey's avatar
moderateosprey
Seasoned Ace
4 years ago

Eco Living, community boards and other worlds

I am really liking the gameplay added by this pack. Unfortunately, it can be quite hard to apply the game play outside of the EL world.

The first step for the aspiration Civil Designer is to check the Community Board. None of the other worlds have them. It is quite immersion breaking for a sim in Glimmerbrook having to go to Evergreen Harbour to look at the board.

I don't mind traveling outside the immediate neighborhood to a recycling center or community lot as that makes some sense, but it would have been really nice to have had boards placed in the other neighbourhoods.

I am not expecting dumpsters and the like to have been placed, but the community boards would have been excellent opportunity to provide information from other parts of the game.

I have also bought CL, and I have noticed there is a village board in that. It is nice that this board's name and aesthetics are in keeping with that neighbourhood, but having some common functionality between them would have been really helpful in the overall cohesion of the game.

If I was to see this kind of thing appearing in my game via smart delivery I would be very pleased indeed.

17 Replies

  • In my game, NAPs are only being passed in neighborhoods in which I play an active Sim household and I'm making sure to vote for only the NAPs that I want. Are they supposed to be getting passed in other neighborhoods too? I'm confused.
  • "Stormkeep;c-18037094" wrote:
    In my game, NAPs are only being passed in neighborhoods in which I play an active Sim household and I'm making sure to vote for only the NAPs that I want. Are they supposed to be getting passed in other neighborhoods too? I'm confused.


    Yes, they do. Even though I had set NPC voting to off, there were active NAPs in most of my neighbourhoods, even in those without playable sims. I don't mind clay and tablets strewn everywhere but when bar chairs started disappearing it was too much. And it wasn't just bar chairs, they stripped my spa of almost all furniture in like 3 minutes of gameplay.
  • "crocobaura;c-18037104" wrote:


    Yes, they do. Even though I had set NPC voting to off, there were active NAPs in most of my neighbourhoods, even in those without playable sims. I don't mind clay and tablets strewn everywhere but when bar chairs started disappearing it was too much. And it wasn't just bar chairs, they stripped my spa of almost all furniture in like 3 minutes of gameplay.


    That's so weird that none are being passed in my game in other neighborhoods. I don't even have NPC voting disabled (it is on), but still no NAPS have passed in any neighborhoods except the 3 where I've played households. And for those, no naps passed except during the time I was playing the household specifically in that neighborhood.

    I use a mod that makes sure only residents are allowed to vote. Maybe what I am seeing is an undocumented feature of that mod.
  • "Stormkeep;c-18037107" wrote:
    "crocobaura;c-18037104" wrote:


    Yes, they do. Even though I had set NPC voting to off, there were active NAPs in most of my neighbourhoods, even in those without playable sims. I don't mind clay and tablets strewn everywhere but when bar chairs started disappearing it was too much. And it wasn't just bar chairs, they stripped my spa of almost all furniture in like 3 minutes of gameplay.


    That's so weird that none are being passed in my game in other neighborhoods. I don't even have NPC voting disabled (it is on), but still no NAPS have passed in any neighborhoods except the 3 where I've played households. And for those, no naps passed except during the time I was playing the household specifically in that neighborhood.

    I use a mod that makes sure only residents are allowed to vote. Maybe what I am seeing is an undocumented feature of that mod.


    I play vanilla and for a long time my game was fine. Then something changed I think with a patch or something because suddenly there was looting everywhere in my game. When I checked, the Sharing is caring NAP was active in about 4 neighbourhoods, and stealing was happening even in neighbourhoods with no NAPs active at all.
  • I have NPC voting off in my game options and I never get NAPs unless I make one of my sims vote for something. Thank heavens :D

    They were a great idea in principle but a terrible thing in reality.

    I do, however, love the community spaces and have some dotted around in my other worlds with the community boards on them. I tend to have my sims vote for different types of community lots in different worlds so I have a variety to visit.
  • I've placed community boards at community lots around each world... not only does it satisfy the milestone you're referring to, but it also makes a really nice aesthetic to public venues as well! Especially parks!
  • "crocobaura;c-18037104" wrote:
    "Stormkeep;c-18037094" wrote:
    In my game, NAPs are only being passed in neighborhoods in which I play an active Sim household and I'm making sure to vote for only the NAPs that I want. Are they supposed to be getting passed in other neighborhoods too? I'm confused.


    Yes, they do. Even though I had set NPC voting to off, there were active NAPs in most of my neighbourhoods, even in those without playable sims. I don't mind clay and tablets strewn everywhere but when bar chairs started disappearing it was too much. And it wasn't just bar chairs, they stripped my spa of almost all furniture in like 3 minutes of gameplay.


    That isn't an issue with NAPs being set in unoccupied neighbourhoods, though. That is a bug with that specific NAP trait being stuck on sims even when they leave the neighbourhood it was applied in.

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