1. Get together; love the town, club system, new lot types, activities, wall patterns, etc. Just an overall good and useful pack
2. Growing together; I love all the likes and dislikes. The things that infants learn are great in this pack, so lifelike. I’m glad they added biking for children and the treehouse. I wish the theatre had not been a rabbit hole. I did like that they added one new lot type ( though movie theatre should have been another one ). I thought the world was nice, but small, and had no new collectibles, no beach, and no ocean swimming.
3. Get to work: I loved the 3 active careers with work places, was hoping we would get a lot more of them in later packs. Also, I wouldn’t want to be without being able to make a retail store, but it does need a refresh badly, and with the refresh we should get a simple clothing trait to match simple living, Retail should be set up like Dine out, where we don’t have to own a store to set it up to buy from. Magnolia promenade was too small, and we should have had a few buildable lots on Sixam.
5. Cottage living: Another beautiful ( and very rural ) world. My farmers couldn’t be farmers without this pack. And it’s packed with activities besides the animals, like emboiderry and canning. I would have preferred a real country fair though rather than just contests. The simple living trait was much needed. A very well done, and full pack.
5. Island living: Such a beautiful world, and it gave us Ocean swimming. It’s so useful for vacations. I like that there is digging for Island treasures, collecting shells, doing odd jobs, the fish traps. I liked the part time jobs ( but would have preferred them active ), and I like the active full time job. Festivals should have been announced though and included on the calendar. I like that we can use so much stuff outside of Island living, like suntanning, sand castle building, swimming in other worlds after, cute swimsuits, pool/water floats, lounge chairs, towels to suntan on, the boat and the jet skii, and new plants. Another over all good pack. Oh, and I forgot, mermaids are in this pack as well.
6. City living: I like that our sims had apartments to live in, and several of them. It still has the best festivals, though the yard sale/swap meet should draw from all packs we own randomly ( but at a reduced price ). More lots should have had balconies. And we should have had more lots we could use for non residential, cities normally have lots of shopping ( even if there were just several smaller lots for that in the pack ). It also snows too much in city living….
7. Horse Ranch: I love the old west type world and the horses in the pack. I also like the goats and sheep, but would rather had dye instead of different colored sheep. I like that we could have side jobs. I like that the pack included wine making, mucking horse stalls, and reaping grass/hay for animals, finding collectibles and wine bottles while doing it was a nice touch. Competitions shouldn’t have been rabbit holes though. The pack should have included either jewelry making or basket weaving since it was based around Native Americans. The pack should have been better integrated with cats and dogs so that horses could visit the vet clinic if we wanted them to ( though not be overtly sick ), maybe the machine from cats and dogs could have included som e horse vitamins or treats too, though letting us feed them apples was a nice touch. Toddlers should have had a rocking horse. I thought horses themselves were done really well, and we got a lot of nice varieties.
8. Cats and Dogs: The world was nice and large. I love that we could take dogs on nice long walks and hunting for things and that cats could collect feathers. I like the way they tied the pee bush in with animals, but, dogs get sprayed by skunks way too much… lol. And there are sick animals all over the world. Only owned animals ( in or out of world ) should have gotten sick, not stray pets that you couldn’t take to the vet clinic. I missed being able to make a pet store where you could buy cats and dogs ( make them on the spot ). They should have added a dog house. Contrary to popular opinion, I didn’t mind getting my first pet stuff separately. I happen to like the rodent pack a lot, and didn’t mind getting extra furniture to match the children’s furniture in cats and dogs, and extra pet beds and clothes. I would love to get some more packs with more small animals.
9. Get famous: I like the active acting career, and the new lots. I’m very disappointed in the amount of lots we got though, and that we got no beach lots. This pack should have come after island living, and we should have had useable beach lots, and more downtown lots. And why didn’t we get an actual modeling and singing career as well?
10. High School years: I like being able to follow my sims to school when I want, and the pack is compatible with rotational play. I loved all the bedroom furniture, and the two part time jobs, also foitball, and cheerleading. I like the Boba shop, but don’t care for the premade clothing sets that you can buy there,( why didn’t they let us make our own presets?) and that we can’t even view them before buying. I would have liked trendy if we could see what the sets looked like in our inventory and if we could have drawn from all the clothing in our packs ( like we can do for retail clothing ). I feel like trendy and buying from the shop was either not thought out well, or they didn’t have time to finish it. Why couldn’t we build schools and auditoriums in other worlds? Why didn’t we have a larger world? Why couldn’t we pick our sims classmates? I feel like they rushed the pack out. The concepts were all so good, but half baked….
11. Eco lifestyle: I like the hobbies, the apartments ( though we should have had top and bottom apartments with a little yard on the bottom, and balconies on top ). I liked the idea of container living, and being able to live off the grid properly. I love the dumpsters and the lot traits. And I like the solar power, dew collectors, generators, etc. ( though I still don’t know how to use all of them… lol). Some NAP’s I like and a couple I hate ). It was awhile before we could enable only our sims voting for them ( or at least me knowing we could do that ). I am glad we can cheat them out. I love the double planter that takes up only one spot. I also love the new lot type the pack came with. The world is too small, and not real appealing to me though. Maybe when For Rent gets fixed I will build some apartments for the town.
12. Snowy escape: I love the winter clothing. I like the skiing, snow boarding, sledding, and mountain climbing. But I was very disappointed those things weren’t made into a winter sports lot or activies we could put in any world we want to use with seasons when it snows. Such a big missed opportunity to me. I would have loved to make my own snow resort in some of the bigger worlds where it snows a lot. Again, maybe when they fix being able to change the lot type back from residential Rental ( a big bug in for Rent ), I will put a rental there.
13. Season: NO WORLD. To me it’s not an expansion pack without a world. It also snows and rains too much for me in some worlds. I wish we could set the frequency, for snow, rain, blizzards, thunderstorms, and heat waves for each world. I did like the new plants, the flower arrangement maker, the beehives, some of the other build buy items and clothing. Another add on to seasons should be a weather channel on tv and computers so we can check weekly weather for each world from our home, so we can plan events and vacations accordingly. If we get newspapers, we should be able to to check the daily weather for each world.
14. Discover University: the main world is too small, and the lots there are too small. University doesn’t work well for rotational play, and quite frankly university is too boring. I remember having much more fun in college than my sims do. I don’t like that you have to enroll each semester, and I found it a bit hard to figure out what my sims did and didn’t need to do to influence grades the most. Playing 2 sims from the same house in two separate universities was torture…… lol. The poor Pleasants…. lol.
15. For Rent: . It’s unplayable for me until they fix being able to switch lot types, and the amount that it says sims have to pay ( billions is a bit too much ). I also heard that property owners can’t keep people out of their homes. Tomorang is a pretty world, bu too small, and using my practice save it was very boring. No new water activities for all that water, not even a little boat. And, no new tuk tuk transpiration. And everything there is a rabbit hole except for the night market which seems empty, and there is very little to do there. I would have loved to see a real animal sanctuary with tigers and elephants that you could at least look at from afar and received buffs from, spend the day there and ordered food and shop to purchase stuffed animals, tee shirts, sweat shirts, and toys. You can’t even look at the flowers at the botanical garden. Would have been nice to do that and receive buffs from it. I do like the hopscotch, the marbles, and the other collectible. I like the CAS very much, and I like the build buy. I’m sure that once they fix the major problems in For Rent I will start to enjoy it and it will move up on my list, but for now it comes in last, I don’t want to corrupt my main saves.