Forum Discussion
4 years ago
It would be nice if they allowed access from the manage world and during gameplay for your sim to visit the hospital and other places. If you play a criminal mastermind aspiration you can actually spend time in the pokey. Sicknesses, fertility treatments, cosmetic surgery in the hospital, (cosmetic surgery would open cas but you could full edit the sim and it would cost $$), I would like to do a freelance scientist and be able to make and use items without having to unlock them through the actual scientist career.
Retail needs some serious streamlining. I have tried multiple times to run an in game baker but always get frustrated. Tasks take a long time to complete whether it is cleaning and restocking, or checking out customers. Make those run faster and you can implement the same job tasks you have set for the interactive careers. "Sales pitch a customer" "complete 3 sales" et cetra and this would help you earn retail points. Make hired employees work!! Same for doctor career, other employees need to work!! They can occasionally slack off but I want them actually working most of the time.
Make Sixam interesting. Add a nightclub, an alien market, it can be an alien lab and you can meet Alien pollination tech 3. Just something so it's not a dark barren, BORING, space that truthfully is now only eating up hard drive space because it's never being used.
I put this in a youtube comment for Simmer erin:
"I love the interactive careers and want more of them. It might be nice to integrate the job system from GTW into other packs like Realm of Magic. Make it so to become a spellcaster or other supernatural you actually have steps to follow other than talk to the right person and done. I think the key to improving GTW would be to fix the employees so they actually do their tasks rather than standing around and chatting. Perhaps the multi-purpose lots can be achieved the same way as dance floors. In nightclubs you have a dance floor and that's where sims go to dance. Translating it to GTW businesses you have a special retail floor where sims on that will buy whatever objects are on that. You can add this retail floor into a museum and have a gift shop or to add a store to your home. I don't know how to translate this to other jobs. I like having my veterinarian live above the clinic. perhaps implement the door lock system (lock door for...) click on a room and select "make room residential"? that way those rooms behave like a standard home lot sims have to be invited in to access? This could be cool for "secret clubs" :)"
Retail needs some serious streamlining. I have tried multiple times to run an in game baker but always get frustrated. Tasks take a long time to complete whether it is cleaning and restocking, or checking out customers. Make those run faster and you can implement the same job tasks you have set for the interactive careers. "Sales pitch a customer" "complete 3 sales" et cetra and this would help you earn retail points. Make hired employees work!! Same for doctor career, other employees need to work!! They can occasionally slack off but I want them actually working most of the time.
Make Sixam interesting. Add a nightclub, an alien market, it can be an alien lab and you can meet Alien pollination tech 3. Just something so it's not a dark barren, BORING, space that truthfully is now only eating up hard drive space because it's never being used.
I put this in a youtube comment for Simmer erin:
"I love the interactive careers and want more of them. It might be nice to integrate the job system from GTW into other packs like Realm of Magic. Make it so to become a spellcaster or other supernatural you actually have steps to follow other than talk to the right person and done. I think the key to improving GTW would be to fix the employees so they actually do their tasks rather than standing around and chatting. Perhaps the multi-purpose lots can be achieved the same way as dance floors. In nightclubs you have a dance floor and that's where sims go to dance. Translating it to GTW businesses you have a special retail floor where sims on that will buy whatever objects are on that. You can add this retail floor into a museum and have a gift shop or to add a store to your home. I don't know how to translate this to other jobs. I like having my veterinarian live above the clinic. perhaps implement the door lock system (lock door for...) click on a room and select "make room residential"? that way those rooms behave like a standard home lot sims have to be invited in to access? This could be cool for "secret clubs" :)"
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