Forum Discussion
188 Replies
- Omri1474 years agoSeasoned AceI'm not really liking this, Mortimer and Bella look even less like themselves, and the Caliente sisters should still have green eyes like they always have.
I think they only should have changed skintones and added relationships and preferences. - ShopGirl984 years agoSeasoned AceI'm going to create a save with all of the original NPCs just incase I don't like the new look, and I can replace them if need be.
I understand that the concept art is still in its very early days, and I appreciated them giving us a preview of their unfinished work so that they can work from our opinions and reactions. I think they have a very tough job on their hands and I wouldn't want to be in their shoes!
My only criticisms is that I'd like for Dina and Nina to have green eyes as they have (I believe) in every other game. Bella is a very beautiful Sim, I see why they would want to make her look older, but older women can still be beautiful and glamorous! (Maybe it's just the lack of make up).
Hopefully they update their hairstyles, I think that would make the world if difference. - susanleona4 years agoSeasoned AceI like all the updates except for Bella. Her nose is different and she's lost her beauty. Would like to see what they've done with the other family members in the Goth and Caliente families. I noted that on the livestream they mentioned the hairs would be different from the pictures shown. And I do like Mortimer looking older, he is a whole age group older than Bella.
- ThriorTheSecond4 years agoSeasoned AceErrr... I don't really get the point of this. What I actually hoped to see was for them to introduce "scenarios" like in TS2 and make their bios consistent with the game. Pre-established relationships, sentiments and such. Like how in TS2 Daniel Pleasant already had an ongoing affair with their maid and Angela and Lilith were at each others' throats. TS4 is really lacking on that front, like according to the bios Vlad and the Vatores are supposed to be enemies, yet in the game they don't even know each other. I thought with an NPC overhaul these type of things would be addressed and thus their stories would actually be utilized in the game.
I guess they can still do that but if not and it's only a cosmetic change I don't really get the point. "Kita5399;c-18013354" wrote:
"Atreya33;c-18013344" wrote:
"LiELF;c-18013084" wrote:
I have a question about the new looks. Will it only affect new saves or will it transform these Sims in our current games as well? Just asking for a heads up and in case preparation is needed.
I am wondering about this as well. Earlier this year I had a bug that reset NPC names I had edited in my save. I had changed some because the names are translated in my game anyway. And I wasn't the only one. The posts about resetting names are found within a thread about lore updates
https://forums.thesims.com/en_US/discussion/992652/regarding-premades-lore-updates/p4
I hope the update will only affect new games but I will be backing up Sims and upload the NPC with changes to the gallery just in case.
I had that issue too, and this worries me a lot. I have copies of all the premade sims in my library (edited the way I want), and I’m worried the changes will carry to even those copies since the name reverting did.
Thank you for the heads up! I, too, have saved my favorites to my library when the lore update was announced already.
If you use MCCC, here's a method for added safety that you could try before the update:
- Save your favorite premade households to your library
- Create a new household with sims of the correct age and gender, give them the premades' names, outfits, traits, likes and bodyshape
- Use MCCAS's "copy sim" command on the new sims and choose your library sims as donors
- Now you should have a full household of sims with the correct faces, and that have different IDs from the premades. Changes to the premades won't affect them.
I don't have many favorites, so this method will work for me. If you like them all, then it is probably too tedious."Thrior;c-18013468" wrote:
Errr... I don't really get the point of this. What I actually hoped to see was for them to introduce "scenarios" like in TS2 and make their bios consistent with the game. Pre-established relationships, sentiments and such. Like how in TS2 Daniel Pleasant already had an ongoing affair with their maid and Angela and Lilith were at each others' throats. TS4 is really lacking on that front, like according to the bios Vlad and the Vatores are supposed to be enemies, yet in the game they don't even know each other. I thought with an NPC overhaul these type of things would be addressed and thus their stories would actually be utilized in the game.
I guess they can still do that but if not and it's only a cosmetic change I don't really get the point.
They just showed their progress so far and they probably won't reveal the lore until it launches so ppl can explore for themselves- evilpoptart854 years agoRising VanguardI'd rather they kept the Goths the original way than have them look like this. It's true that a lot of the NPCs need an overhaul, but this looks worse than better.
- Omri1474 years agoSeasoned AceI still think making Nina and Dina's eyes brown is probably not the best approach. Since they are established characters in the series, it's still important that they look like, well, themselves.
The hair color change I do appreciate cause they already DON'T have the right hair colors in The Sims 4, Dina having a lighter, less vibrant blonde and Nina having a slightly darker red would fit much better.
As for their skintones, they should be warmer, same for Bella. Speaking of Bella, Cassandra should have a skintone more similar to her mother's, like she had in Sims 1 and 2. - Kita53994 years agoSeasoned Ace
"EnkiSchmidt;c-18013473" wrote:
"Kita5399;c-18013354" wrote:
"Atreya33;c-18013344" wrote:
"LiELF;c-18013084" wrote:
I have a question about the new looks. Will it only affect new saves or will it transform these Sims in our current games as well? Just asking for a heads up and in case preparation is needed.
I am wondering about this as well. Earlier this year I had a bug that reset NPC names I had edited in my save. I had changed some because the names are translated in my game anyway. And I wasn't the only one. The posts about resetting names are found within a thread about lore updates
https://forums.thesims.com/en_US/discussion/992652/regarding-premades-lore-updates/p4
I hope the update will only affect new games but I will be backing up Sims and upload the NPC with changes to the gallery just in case.
I had that issue too, and this worries me a lot. I have copies of all the premade sims in my library (edited the way I want), and I’m worried the changes will carry to even those copies since the name reverting did.
Thank you for the heads up! I, too, have saved my favorites to my library when the lore update was announced already.
If you use MCCC, here's a method for added safety that you could try before the update:
- Save your favorite premade households to your library
- Create a new household with sims of the correct age and gender, give them the premades' names, outfits, traits, likes and bodyshape
- Use MCCAS's "copy sim" command on the new sims and choose your library sims as donors
- Now you should have a full household of sims with the correct faces, and that have different IDs from the premades. Changes to the premades won't affect them.
I don't have many favorites, so this method will work for me. If you like them all, then it is probably too tedious.
Oh yeah, I had forgotten about that feature, thank you for the reminder! I do like most of them, so it’s going to take some work. I guess I know what I’ll be doing over the holiday break.. - JoRN14144 years agoSeasoned Ace
"Simmingal;c-18013042" wrote:
Also if they really want to have real goths in the game they'd have to do whole freaking family and bury half of them in the garden
and now I have to revamp some things. LOL.