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ReclusiveEagle's avatar
4 years ago

Game balance vs Fun. Maxis has failed at both.

So by now with the release of the new kits and dust bunnies, I think everyone can agree TS4 is utterly broken in 2 ways.


  • 1: The game is laughably. And I mean hilariously unbalanced.
    With the right lot traits and a simplistic amount of work from the player, you can get $100,000 .. in 2 days...for doing nothing.



  • 2: EA and Maxis are more focused on bringing in new content no one asked for, neglecting good content,
    refusing to fix broken content (Hello Dine Out) and are more focused on stretching upcoming content through multiple packs to charge more. Eg why wasn't the Dust mechanic included in Laundry day? Why wasn't My First Pet stuff included in Pets ect ect.

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Keep in mind in pervious games, yes you could earn a lot of money if you actually tried.

For example The Sims 3:

  • get an Alien and a Witch, have the Witch conjure apples.
  • Use Conversion Ritual on the Apple till you got any gem
  • Have the Alien Transmute the Gem till you get Tiberium
  • Use the gem cutting machine to cut it so you get a gem + dust
  • drop the gem + dust on the floor
  • and within 5 days of starting you have 4 fully grown spires each worth $40,000


The difference between TS1-3 and TS4 is you have to put in work to get a massive amount of money.
In the Sims 4 all you have to do is wait 2 in game hours till your house gets dirty (again hilariously unbalanced)
then feed dust once or twice a day and you get +$800 while you sleep. A random Omiscan treasure.
Items that cost $5k plus and within a day of doing nothing you have $40k-60k.
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I understand the need to breathe new life into Sims by adding new features and content we have never seen before.
But when the core of the game (emotions) have become more of a temporary inconvenience that you can entirely solve by toggling
a single painting or watching tv for 30 in game minutes, it just shows that the foundation of The Sims 4 has been compromised.

At this point people aren't buying new content because its fun, they are buying new content because they are so bored of what already exists.
Again, due to Maxis philosophy of continuing to create barebones content that is unbalanced and then stretching said content over 2-3 different packs.
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The Future
Maxis producers have said there are many more years of TS4 to come. So will the game improve? No.
With the introduction of kits it proves Maxis has no backbone. They are entirely at the mercy of EA with no say in what content they want to create. Is Maxis and its current employees capable of creating the best Sims game ever made right now? HeIl yes. There is absolutely no doubt about it.

However, are they currently capable of producing an amazing Sims game while being subject to EA. No. And that is the sad truth.
What we have seen from the Sims Team over these past 5 years, has shown us that under EA, Maxis is a shell of its former self.
The only hope I have left for the Sims as a Franchise and Maxis as a company is for them to self publish or for Microsoft to purchase the studio.

Until Maxis is free from EA, the future of the series and company is dark.
EA is exhausting Maxis the same way it has done to every other studio it has purchased.

The day Maxis fully turns into the next:

  • DreamWorks Interactive
  • Visceral Games
  • Pandemic Studios
  • Westwood Studios
  • And currently BioWare

Will be a sad one.

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