Forum Discussion
6 years ago
> @BarefootedMama said:
> All 3. For me it’s relaxing and a great stress relief, I enjoy seeing someone get something I’ve made and their eyes light up that I went through the trouble of making them something like that. I’ve sold a few items but I really don’t get much pleasure out of that as gifting it.
Agreed.
I've only been knitting for about a year and crocheting for about 6 months, but for all the trouble and time and cost that goes into knitting something, you can't really sell the finished product for what it's worth. That's why knitted or crocheted items I've made are always gifted to special people who I know will appreciate them and look after them for the rest of their lives. The joy people have when they receive something handmade is much more valuable than the price you would have to sell the same item for in order to break even on your time and materials. That's why I'd like to see knitted or crocheted "heirloom items" that can be gifted to the next generation and maybe gain sentimental value over time.
Knitting is very meditative for me and relieves anxiety, so I think Sims should be able to relieve tense moodlets via knitting and gain a zen moodlet of some sort if they've been knitting for a certain length of time. Sims should also be able to knit and watch TV at the same time because every knitter I know does that. Cats should be able to play with yarn balls and tangle yarn and have to be taught to stay out of it via lectures.
An item I would love to see in the game is crocheted plant hangers and some specific plants to go in them, like a spider plant, which is very traditional and I grew up with. Crocheted hacky sacks were super popular when I was in high school and teenagers would play hacky sac with each other all the time. Maybe have hacky sack as a group activity that builds friendship and fitness?
I liked the idea that's been floated about using gardening items to dye wool for yarn. I think that'd be pretty cool. There's not enough uses for fresh produce and flowers, imo.
> All 3. For me it’s relaxing and a great stress relief, I enjoy seeing someone get something I’ve made and their eyes light up that I went through the trouble of making them something like that. I’ve sold a few items but I really don’t get much pleasure out of that as gifting it.
Agreed.
I've only been knitting for about a year and crocheting for about 6 months, but for all the trouble and time and cost that goes into knitting something, you can't really sell the finished product for what it's worth. That's why knitted or crocheted items I've made are always gifted to special people who I know will appreciate them and look after them for the rest of their lives. The joy people have when they receive something handmade is much more valuable than the price you would have to sell the same item for in order to break even on your time and materials. That's why I'd like to see knitted or crocheted "heirloom items" that can be gifted to the next generation and maybe gain sentimental value over time.
Knitting is very meditative for me and relieves anxiety, so I think Sims should be able to relieve tense moodlets via knitting and gain a zen moodlet of some sort if they've been knitting for a certain length of time. Sims should also be able to knit and watch TV at the same time because every knitter I know does that. Cats should be able to play with yarn balls and tangle yarn and have to be taught to stay out of it via lectures.
An item I would love to see in the game is crocheted plant hangers and some specific plants to go in them, like a spider plant, which is very traditional and I grew up with. Crocheted hacky sacks were super popular when I was in high school and teenagers would play hacky sac with each other all the time. Maybe have hacky sack as a group activity that builds friendship and fitness?
I liked the idea that's been floated about using gardening items to dye wool for yarn. I think that'd be pretty cool. There's not enough uses for fresh produce and flowers, imo.