Forum Discussion
Put me down for team "every world should be residential with the option to vacation there." I'll never give up hope that they will eventually open up Granite Falls and Selvadorada, even if that's not very realistic.
The world is absolutely beautiful as always, and I'm particularly intrigued by the lovely bioluminescent swimming hole (cavern?), but I just hope it doesn't end up feeling empty. As always, I'm hoping for new harvestables, or at a bare minimum, a respectable number of the ones we already have scattered throughout the world... but I suspect I will be disappointed once again.
I've said for years that I wish we could manage which sims show up in other worlds via the trait system. For example, you could have a Homebody trait, which would make sims appear mostly in their own home world, versus something like Well-Travelled or Globetrotter (I originally proposed Adventurer, but that was before we got the Adventurous trait in Snowy Escape, which is obviously a bit different). The latter would make it more likely that sims would show up in other worlds. That would give me the option to say, you know, Nancy Landgraab is annoying, but she's a wealthy socialite, of course she's off gadding around the world all the time. But Eliza Pancakes? Sorry, you're out of luck. Or perhaps the trait could be tied to the lifestyles system, so that the game reacts to how often you choose to take certain sims out and about, or leave them at home.