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7 years ago
"Scobre;c-16246867" wrote:"TheHavocado;c-16246342" wrote:
> @Scobre said:
> -snip-
I don't usually make a big deal out of it though. It's just that having 'Kill' and 'Unnatural' on the same sentence tends to get messy. I meant, I have seen people commented on the achievement "Killing sims is very hard, I wish it was easier". I very understand that in some circles, this game is called a game for socio/psychopaths.
> (...) lacking consequences as much as The Sims 4 has been.
This. At least in GTA you'll have the entire city police run after you. In The Sims 4 ? Nope. Even their family is just 'Oh, well, that's unfortunate'. Makes you think.
If you haven't done Speed Dating, Serial Monogamist, WooHoo ! and Vengeful Deity achievement at the same time, you'll never know the full potential of this game. Oh, I'm not giving you ideas, just some consideration for any unsuspecting parents who are very critical about these kind of things. I personally didn't mind myself, but I know certain people who... throw 'plums' at these kind of things.
Cool I'll have to try that out sometime. Also nice to hear tips from fellow Simmers. Yeah I have a household called deviant Simmers to test out al the death types in the game just to see how long they take and I even noticed SimGuruGraham struggled with how long it took to kill his Sims too during streams. Yeah I miss having robbers and policemen. I never understood how people are ok having casinos in the Sims which are pretty much machines stealing your money, yet not ok if there is some law and order and theft happening in their games too. Never made sense to me. Thankfully the maid with klepto trait can steal sometimes, so that was a relief. I think it is just a bad life lesson the Sims 4 is teaching that actions don't have consequences which they do. I notice it with some posts too and was pretty sad I remember reading "I will not get punished for my actions because I like the Sims 4" so it is kind of aiding sense of not feeling consequences within the community too. I do think games in a way teach people how to interact with others and honestly don't think the Sims 4 is teaching very healthy social skills and yeah I could easily see the Sims 4 being referred to as a game of socio/psychopaths. The emotions being generally happy in the game don't help with this either. I just really hope that future Sims games portray the consequences that occur with real life so that it teaches people how to conduct healthy social interactions.
That is probably why the Schools that use the Sims in their Life Studies classes only use the Sims 2 even though there is two newer versions - they only approve of that version because it teaches real life lessons and nothing is taboo. BV even added a pickpocket Disasterly Dan or something like that - wasn't it?
Oh I am the worst - I cannot kill sims at all. They start pleading and crying and I just cannot take it. On top of it I feel guilty for trying it and spend half my time trying to make it up to them. Nope- all my sims live long full lives. I have to be the worlds worse deviate player. People would totally laugh at me if they saw what I go through sometimes to keep all my Sims happy.
In Sims 2 I had the user made homeless (and mean dad - Kevin, with his poor sad little girl Alice - and just could not follow the rules letting the child be so badly treated. Just couldn't - no matter how hard I tried. She just broke my heart and her dad was so mean. Needless to say he cleaned himself up, learned to love and cherish his little girl, and gave her a decent life.
That is me. That's how I have to play.
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