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logionX
3 years agoSeasoned Hotshot
"SilentKitty;c-18084956" wrote:
Hmm…
I can get activate “have baby” or “adopt a child” for a few households at the time. Then when a few children have been added turn it if again. I often look at the stats for my population so that would be ok.
Something that I do not approve of in any way, shape or form is sims dying and they are just unknown in the save. I don’t know if it is a bug or intended that a wife or husband can die due to story progression and there is no urn, no family tree and they are gone from all panels. I cannot allow that in my game.
Currently I am offline so I am just reading about the new features in the forum. It could be very useful if it gets a bit more work.
I have been offline since August 2021.
It has been interesting reading about these new features and bugs...I'm not sure when I will ever update... I might not have a choice as I might have to reinstall my OS soon. I'm planning to change my motherboard.
If that happens, I'm pretty sure I will disable all of this new stuff. Neighborhood stories seems way too random for my taste with sims adopting babies and pets for no reason and sims getting deleted as part of a "story" progression.
Is there any logic to which sims that will be affected or is it just random generator like the horrible outfits that gets generated for townies?
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