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4 years ago
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"musteni;c-18111435" wrote:
I have my main save where I play rotationally 30+ households. I have no schedule, I just play who I want for how long I want (I pay attention to aging though). My aging settings are long lifespan, active household only, and townies aging when needed. I try to think of a story for each sim and play in a way which suits it. I take a lot of screenies and publish some of the stories in my blog.
I also started a legacy to play more goal oriented. The aging is on normal, for everybody. Neighbourhood strories are on, NAPs are on. I love the challenge of first starting with a household, so I created legacy rules where each generation unlocks a new world (they can visit the previously unlocked worlds, but have to spend a night there). Each gen gets 20k from the household funds when they move to the new world and they must provide that amount to their own child. I remake the world when they move in to suit their needs, for example my next heir is a foodie so there are two restaurants. It's like a legacy that gets reseted each gen.
Edit: Forgot to say that in the legacy I randomise all their traits and aspirations. I try to play as the game tells me to play.
@musteni Thank you for the ideas. I have started to remodel some of the games existing venues to fit with my sims.
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