Forum Discussion
"SheriSim57;c-18133171" wrote:
"bluelighting;c-18133086" wrote:
this pack is okay, but if they were going to make a sim desire red meat, you'd think they'd have a way for the sim to get it? i dislike watching my sim being frustrated. perhaps they'll add red meat at some pt and time.
I don’t have the pack yet, still reading others comments about it. Do you have cottage living? If so you can buy red packaged meat, or does that not work? Also, how do you get the uncooked steaks shown in the pictures? I saw a comment where people didn’t like that non werewolves were eating raw meat from the fridge, so you must be able to get it someway.
I tried the packaged red meat in wolf form and it only gave her place in world or put in inventory. Those uncooked steaks are what werewolves come back from a hunt with. They can eat it raw in human form too.- InuMiroLoverNew SpectatorI havent had fun with a new pack in a long time and Ive been doing a bit of everything. Exploring Moonwood, building new lots, terrorizing the populace, building up the lore in my storylines. Im very happy with the pack and find it to be well worth the $20.
- Jaline33New Spectator
"bluelighting;c-18133086" wrote:
this pack is okay, but if they were going to make a sim desire red meat, you'd think they'd have a way for the sim to get it? i dislike watching my sim being frustrated. perhaps they'll add red meat at some pt and time.
If you have Cottage Living EP, your Werewolf Sims can buy red meat there. They can also buy white meat and there are always 8 fish to be purchased each day (2 of 4 different fish types). - Reddestiny921Seasoned Veteran@DaniRose2143 not me I'm letting them free all though if anyone tries it in my game it's extremely tame I've only see Lou and he was afraid of Wolfgang, from Windenburg during a rampage haven't seen anyone else as of yet, so even more satisfied. If it ain't broke don't fix it.
"RedDestiny92;c-18133324" wrote:
@DaniRose2143 not me I'm letting them free all though if anyone tries it in my game it's extremely tame I've only see Lou and he was afraid of Wolfgang, from Windenburg during a rampage haven't seen anyone else as of yet, so even more satisfied. If it ain't broke don't fix it.
I'm only keeping them penned up in one save. Every other one I want werewolves everywhere. The one where I have them limited is the one in my signature. That is my one and only occult free save. I'm trying to keep it that way,but if one of the main characters wanders in and gets bitten, turned, falls in love, or some combination, then ok, occults will be in there. But only if it's autonomous by one of my sims.- I never thought I would say this, but I think they made werewolves better than vampires. The lore is amazing as is discovering it. The world is small, but it feels big and there is plenty to do. My sims rarely feel the need to venture to other worlds right now. I also love how the wizards, vampires and werewolves were integrated into one world and the aspect of war between them. I wasn’t sold on how the occult form looked in the trailer and to be honest I laughed when they were howling, but in the game they look so much better and customization is endless. Best occult pack yet imo.
- LiELFSeasoned Ace
"CelSims;c-18133004" wrote:
"SimsLovinLycan;c-18132981" wrote:
99% satisfied. The gameplay is good, I can use CC to deal with the tails and feet thing...but I'm really annoyed that female werewolves are locked into flat-chestedness when the devs have put such a huge effort into gender expression and gender identity options so far. As a woman, I am very upset about that design decision.
Other than that one gripe, though, it's probably the best pack (game pack, stuff pack, expansion pack, or kit) they've released so far. If they could just patch that chest issue, it would be pretty much perfect.
As a woman, I'm happy that for once the default isn't some sexualised weird version of a human form with fur. I don't understand why people are saying they have a male form - they have a wolf form.
I mean it's not going to upset me if they add in some ability to add in a few sliders but I find it a bit uncomfortable.
I completely agree. I was dreading that they would be another over-sexualized female that's made to look sexy while the males get to look cool and scary. That's been a long gripe of mine with most Werewolf films, even most monsters in general; they always have rugged or ultra cool dudes but then, extra sexy, seductive, curvy females (if they have them at all). It's like, the way pop culture tells it, women are a one-trick pony and must have breasts at all times to be of any interest, lol. Thank goodness times are changing. I love the Werewolf forms and my first three Werewolves, my Furies, have more creepy appearances.
I can't wait until we get body hair so I can stick that on my Werewolf women too, lol. It's only logical that Werewolves would be hairier than normal folk. ? - ThriorTheSecondSeasoned NewcomerHave only scratched the surface but so far I really like it and am satisfied. It brings this welcome touch of chaotic energy which I REALLY hope they aren't going to nerf away. I'm not totally sold on how the werewolves look (there's this touch of uncanny valley) but I can overlook it, plus the customization is good. It is a huge improvement from previous iterations anyhow because previously they just tended to look more like hairy humans. I also really like the new world and the aesthetics of CAS and BB.
- Lonewolf1044Seasoned SpectatorI am cool with the pack even though the Neighborhood is small, I am cool with how the wolves look and the deviation from actual lore of Werewolves be of how Sims 4 is developed. Lore is not something that is written into stone for lore can be whatever the creator wants it to be as there is no right or wrong. However one thing I must say and even if I am into Wolves having a innate hatred towards Vampires or any other Occult or vice versa it should be a option so we can make variations in how one tell their stories if the Wolves cannot change their attitude. I am usually critical about the packs that EA/Maxis make but I have them cut some slack on this even though there still no features allowing me to expand on my neighborhoods. I do not recollect anything being said about wolves being created outside of the pack. However, I had not really played the game after installing the pack.
- WrenrySeasoned NoviceCompared to 3 the werewolves in 4 are a great addition. (And I’m thinking with some tweaking or mods people will be making their werecats and werebears of their dreams to play.)
And Build/Buy and Debug have a wonderful selection of items that work well in any build.
CAS is fine.
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