thank you to everyone who posted...i really did enjoy reading the responses...
Hermitgirl...i am pretty sure that i could not bring a lot of creative genius to "the sims spark'ed " in the short amount of time in which each team is given..but it is fun to watch them do it..lol! I liked your idea using Strangerville for something with a little more depth and intrigue ...i have never used the town, i just loved the cas and build/buy...i mean i always think i will do it sooner or later but as yet never have...I do like having a play where it is basic romantic family ..it is relaxing.
DaWaterRat...i get what you mean by heavy lifting...i just started trying that ..it is ok to do for something different...i think i have to try using Newport and go all out ...encourages some creative building and i do save some in my library for future use. your story-line involving Asley's grand daughter sounds involved and interesting...my sims have always only vacationed in Selvadorada but the temples would be fun...and it sounds like a good way to kill off a sim for sure.
Telmarina..i haven't tried rotational play ..it is a great idea and now that you introduced the idea it is one that i definitely want to try out.
So-Money...i do like to create back stories for characters...it is really fun to do and often times it is running through my head in create a sim...definitely influences the way you might choose to dress that particular sim and then in turn the way you create the home and decide on family funds ...rags to riches is fine but lol sometimes it is fun to do a reverse and have a sim who was born with a silver spoon and then suddenly finds themselves broke and desperate.
several folks mentioned playing off a particular event that happens at random while playing and that definitely influences the direction my stories go in as well...sometimes the romance festival comes up and off you go ...or a random phone call from a particular character...i don't always love it when Vlad shows up ..haha but now that we can just send him home it definitely takes the unwanted event away but sometimes it was ok...we can still allow it but it isn't the same.
sometimes i create my own career ..has anyone else done that? I might use something in game to help with income or pay myself with motherlode...currently my sim is a botanist but is becoming interested in genetics ..not sure where that will go right now.