Forum Discussion
MoonlightGraham
3 years agoSeasoned Ace
This is such a fun question, @annaliese39 .
My inspirations vary. Sometimes I begin with a story, and my daughter (who LOVES CAS) and I create a Sim to fit the story. Other times, the Sim comes first, and then a story takes shape around the Sim.
Two or three of our Sims have become favorites whom we regularly cast as "leads" in our saves. The favorites who don't get the "lead" in a given save are always placed in houses, so they're part of the story. These favorites have families, and once they have families, we create lore for them.
The rest of our cast come from all kinds of places. Some are based on fictional characters we enjoy. A few have been based on real people; if they're alive, we'll change their names. We have an ever-growing collection of Sims, and we let MCCC tap them when the game needs baristas, mixologists, vendors, etc.
My inspirations vary. Sometimes I begin with a story, and my daughter (who LOVES CAS) and I create a Sim to fit the story. Other times, the Sim comes first, and then a story takes shape around the Sim.
Two or three of our Sims have become favorites whom we regularly cast as "leads" in our saves. The favorites who don't get the "lead" in a given save are always placed in houses, so they're part of the story. These favorites have families, and once they have families, we create lore for them.
The rest of our cast come from all kinds of places. Some are based on fictional characters we enjoy. A few have been based on real people; if they're alive, we'll change their names. We have an ever-growing collection of Sims, and we let MCCC tap them when the game needs baristas, mixologists, vendors, etc.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,803 PostsLatest Activity: 21 minutes ago
Community Highlights
Recent Discussions
- 5 minutes ago
- 43 minutes ago
- 4 hours ago