Coming up 400 hours, I'm at the point where it is pretty much the same rinse and repeat action.
I remember the first hours, creating a few random families, starting off the "Sanders family with Aiko", i had a basic understanding of the rules and traits after the tutorial which i abandoned because it wasn't instructive enough.
Anyway, i created a few more and settled on "Sandra Matthews" before i adjusted the character later on, started building my first house, "very basic house" on a 6x6 grid for one person. it is very doable. at the time she was an adult with not much time left on her clock and biological clock either. she is a loner writer and all she wanted to get a guy in for the night and then she can raise her child in peace, but she ended up with twins! it wasn't especially difficult on first glance, but i bailed before long as Sandra ended up becoming an elder. So i adjusted the character ater that.
Went through a few more households before settling on Tobias Lancaster and Ryan Jacklin in "Strange buddies", created two houses around these two, the twin small houses and later a pad for them. Tobias became a favorite of mine more or less right away and the chemistry he has with Summer Holiday makes her an ideal target every time for him on new playthroughs.
Pretty soon i had all these families and buildings, i may as well begin micromanaging Willow and Oasis, but it is more like a job than anything, it is very time consuming going through over 2 dozen families. after the 300 hour mark, i decided to try out MCCC and it really opened up the game, setting rules as they should be like they can be in the real world, everything except familial relations. it cut the micromanagement down completely and allowed me to focus on the families i want to.
i watched one family, the Bauers go from young adults to elders and death, i watched as liberty Lee who was long time married to Leroy Bauer leave the household as an elder unable to take the loss, i watched as her son refuse to take the Lewis surname and keep his Bauer name. i saw both twins die, Helen's husband Michael Bradstone whom i created as well due to a lack of suitable males at the time. it was tragic and engaging at the same time seeing all of it going off, and then the reaper turned the TV on and started watching it for a bit as the family were crying when Michael kicked the bucket right next to the reaper.
Never know what you will find until you take a look. then i changed the familial settings for romance, and got into a gross relationship in a Tormen household with a dozen babies needing feeding before long, i added a second sister and ended up with 18 babies. now that was a challenge, rotating around one young adult and three teens. it wasn't the worst part, that was still to come, looking after 18 toddlers.. it was absurd and more trouble than you'll ever see. after setting offspring limits to 6 and household size to 25.
Anyway, i'm just looking to find challenges at this point