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GrumpyGlowfish
4 years agoSeasoned Ace
Really depends on the individual sims. Ghost hunters and people living in haunted houses usually get the Brave reward trait, Elsa of Arendelle is impervious to the cold, etc. Many of my sims end up with Independent or Needs No One, because the social need is the one that gives me the most trouble. Other than that, need-based traits are usually reserved for sims who are supposed to be angels, androids, or other occults we don't have yet, that don't necessarily have the same needs as regular humans.
As for potions, the potion of youth keeps my sims as old or young as I want them to be while ageing is still enabled for toddlers and children to grow up. I never use the emotion potions because there's plenty of ways to easily control sims' emotions already (at least until the emotionally mindful hammer strikes again and nullifies all your efforts).
I never buy things such as mermadic kelp or sacred candles because I know where to find the former in the world, and usually end up with an overabundance of the latter for sims who need it. I wish you could buy rare things like midnight treats and cowplant berries.
As for potions, the potion of youth keeps my sims as old or young as I want them to be while ageing is still enabled for toddlers and children to grow up. I never use the emotion potions because there's plenty of ways to easily control sims' emotions already (at least until the emotionally mindful hammer strikes again and nullifies all your efforts).
I never buy things such as mermadic kelp or sacred candles because I know where to find the former in the world, and usually end up with an overabundance of the latter for sims who need it. I wish you could buy rare things like midnight treats and cowplant berries.
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