Forum Discussion
Anonymous
3 years agoTrue rotational play comes from the Sims 1 and 2 era where progress was saved and time was frozen when you switch among households. It's not as easy in the Sims 4, which continued the single-household legacy focus of the Sims 3. It requires some setup, but you can do it by following this guide:
https://youtu.be/xKJzHOEXttE
In general, rotational play has a concept of "rounds" where you play the same exact period, usually 1 week, for each household. You synchronize time and calendars so each family plays the same period. After you finish your last household, you move on to the first household again and play the next week. With University, sims that move to university during that round form a new household appended to the very end of the last family in the list where they all complete university and graduate before rejoining their neighborhoods for the start of the next round.
In terms of progress: in true rotational play, households that are part of your rotational list should have NO progress when they are not active. B/c when you are switching to the next household in your rotation list, think of it like you are time traveling back to the start of the week. So you don't want to double book their progress and make them have any more progress than they should.
The only changes to non-active households in your rotational list are relationship changes that happen due to your current active household interacting with non-active Sims on community lots. This is how it works in the Sims 1 and 2.
https://youtu.be/xKJzHOEXttE
In general, rotational play has a concept of "rounds" where you play the same exact period, usually 1 week, for each household. You synchronize time and calendars so each family plays the same period. After you finish your last household, you move on to the first household again and play the next week. With University, sims that move to university during that round form a new household appended to the very end of the last family in the list where they all complete university and graduate before rejoining their neighborhoods for the start of the next round.
In terms of progress: in true rotational play, households that are part of your rotational list should have NO progress when they are not active. B/c when you are switching to the next household in your rotation list, think of it like you are time traveling back to the start of the week. So you don't want to double book their progress and make them have any more progress than they should.
The only changes to non-active households in your rotational list are relationship changes that happen due to your current active household interacting with non-active Sims on community lots. This is how it works in the Sims 1 and 2.