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TenebrousGloom
24 days agoNew Vanguard
Hi, Waffle! :)
I just remembered an update from a while back where the devs said they made relationship gains from interactions work differently depending on the life stages of the participants. For instance, teens don't get along as well with kids or adults, or something like that. I was wondering if you had the numbers on how that actually works in practice. Is there a conditional multiplier added to every interaction or is it coded on a higher level? Also, how big of a difference is it?
Intern_Waffle_64
24 days agoSeasoned Veteran
Oh, that's a perfect example of the kind of question I was looking to answer. I'll make a post about that one right now.
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