I waited for the livestream before judging if this is enough for a game pack or not.
"GreenTurtle;c-17891313" wrote:
I can see why it's a gamepack now. All the modular furniture must have taken so much time to make. They have whole new systems in place. You can all keep complaining about the lack of animations, but for builders this is going to be a great pack.
I agree. I think the type of pack is decided by the amount of time it takes to create, not the percentage of gameplay in the pack. It's not just the shelving units but also the kitchens. In several packs (RoM, IL) we didn't get full kitchens because they take a lot of work for all the objects hidden in the menu under the wrench and now they made two full sets. Similar to the kitchens, the modular couches also have a lot of variants which have to be created for one object. I wonder if they needed to go over the recipes to tag them after splitting the cooking countertop and the stove. At least the color and style tags were already available on furniture because we can already filter by them.
In terms of resources needed to create all the build/buy objects I think this pack definitely has more to offer than a stuff pack. When it comes to balance between build/buy and gameplay there is a heavy focus on building, so this is definitely a builders pack. Personally I would have preferred a bit more focus on gameplay, even if that meant just one kitchen or less shelving units. Therefore I will wait for a sale or a bundle with the upcoming EP.