You can complain that you can't live in vacation worlds all you like. Except that you kind of can. You can spend weeks in them, if you have the money. They are still worlds. And collectibles are more than just casting your rod.
Strangerville's story is not exactly thrilling but there's a new world to live in, not a Vacation world, and multiple NPCs.
Vampires were horribly nerfed - thanks to the minority of people pretending that occults are niche - but that's not the point. When they came, they were strong and cool. A new lifestate is nothing to be sneezed at.
Oh, I LOATHE Journey To Batuu. It's TERRIBLE. But it had a new world, a story, and story aspirations at least.
DHD has NO new world, NO new traits, NO new collectibles, NO new aspirations... On top of that, it's all built on programming that the game already has, and takes advantage of the Likes and Dislikes patch - specifically there's a whole category of Likes and Dislikes you can't even access without it. Oh, the BB stuff is pretty complex, but it's BB nonetheless. EA is known to put a limit on how much BB is allowed in a pack - not because it's hard on the budget, because the vast majority of BB items cannot even be interacted with beyond 'view', but to keep our bellies rumbling. The new type of shelves and wardrobe are cool, but I do not want to only have one style any more than I only want one type of cabinet.
What is in the pack is not bad. But it's grossly overstated as a Game Pack.