Forum Discussion
Simmingal
6 years agoHero
idk i think its like
25% CAS
25% House
25% Uncontrollable stuff
25% Random inspiration
how i choose what the sim is gonna be
like example:
CAS - Pretty sim -> possibly occult -> possibly immortal all knowing goddess
House - a castle cause she fancy, ah yeah she loves the color blue because this blue carpet is pretty and i want to use it everywhere
uncontrollable - shit vlad came over for a drink is he a bae or arch enemy
random inspiration -aight she is gonna have 100 husbands and feed them all to cowplant starting with vlad
and so on
i just make it as i go and traits are often rather basic
25% CAS
25% House
25% Uncontrollable stuff
25% Random inspiration
how i choose what the sim is gonna be
like example:
CAS - Pretty sim -> possibly occult -> possibly immortal all knowing goddess
House - a castle cause she fancy, ah yeah she loves the color blue because this blue carpet is pretty and i want to use it everywhere
uncontrollable - shit vlad came over for a drink is he a bae or arch enemy
random inspiration -aight she is gonna have 100 husbands and feed them all to cowplant starting with vlad
and so on
i just make it as i go and traits are often rather basic