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thefirsttemplar's avatar
thefirsttemplar
Seasoned Ace
5 years ago

How they should handle painting/sculpting, etc. in future Sims games.

Instead of having Sims paint all styles, Sims should all paint in one style and what that is would depend on their traits.
Only Sims with the creative trait could be capable of painting in specific styles, let it actually mean something beyond learning the skill a little faster.

So how it would be is that you'd be able to tell your Sim to paint something specific once they reach a certain skill level. First few levels could just be them messing around, painting random stuff but you could already see their style there.
But then you could pick subjects with sub menu's. For example, an animal and then a dog, horse, cat, lion, etc. Let's use a horse for now.

How would they paint that horse?
Abstract is possible, an Insane sim would of course use that painting style but it could be linked to several other traits too.
An evil or gloomy Sim could paint some dark nightmare horse with a flaming mane.
A Sim with tech related traits could paint a mechanical horse.
A Sim with classical interests, could paint a classical style painting of that horse.
A sim with humorous traits could paint something cartoony with some humour in the drawing.
A good sim could paint a unicorn.

They could have like 10 art styles around, if a Sim for example has multiple traits that would give them a specific art style, the Sim could use either style when painting, whatever they feel like at the moment I suppose.

Through expansions they could always add new styles later and new subjects to paint.

And whatever their art style is, would also apply to sculpting and other similar creation of artworks.
By default, Sims could have a boring art style if no traits affect it. Like they'd paint just a horse standing still in a meadow.



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