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6 years ago
"Cupid;c-17024093" wrote:"MLadyAzzera;c-17023890" wrote:
One way I've been working around this issue is by putting townie sims I want to keep in favorite households (pressing the heart) so that it slows down random generations. I have 180 favorite households (max population set to 200), leaving 20 for births that might occur in my playable households. If you have non-playable sims set to aging on, then you will have to add new favorites over time, easy to do with downloading sims from the gallery.
Favoriting households does absolutely nothing to stop townies from generating. The maximum sim setting does not include sims from unfavorited households and those will continue to generate beyond reaching that number.
I said I was using this to work around the issue, not how to stop townie generations. By filling up my favorite households, I can have a healthy population of sims I actually want in my game. I found that if each household has only one to three members in each, they will spawn more often than a household of eight.
Even though some unwanted townie sims show up, I now have a healthy half of the population actually looking the way I'd want them to. Every once in awhile I'll go in and manually delete some spawns I absolutely can't stand. I take many sims to get a "makeover" at a fashion themed lot I have as well, helping even those I can't favor for at least a little while until they get culled (however I think there is a mod to prevent culling)
@veronica55
@Sharonia
@Rouenpucelle
There is a mod where you can have less or no foreign name generations on Mod the Sims... No/Less City Living Townie Names. I have the "less names" version and it is now a healthy balance. I'm loving it.
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