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EgonVM
3 years agoSeasoned Ace
"Vyzuri;c-18154474" wrote:
@EgonVM Oops, missed your comment while replying to the others, sorry - Deaths are currently included in Traits... though come to think of it that might only cover the types of ghosts rather than the various ways the sim can BECOME that ghost? I will definitely look into this and see how different the list is. If there is a big enough difference, I will definitely work to get that added!
Yes... In fact, there is also another death (besides turning into a bone pile) that doesn't have a ghost: Catastrophic Meltdown. Servos cannot become ghosts when they die: when they die, they get deleted.
Plus it might also have various ways to trigger the death. Let's take death by drowning for example. We can have 4 separate ways to drown:
- Drowning - In pool
- Drowning - In ocean
- Drowning - Water garden
- Drowning - Shark attack
Though other deaths may have their own ways to trigger, I brought out drowning specifically because:
a) Not all are caused by 0 energy and
b) Drowning in ocean and by shark attack have unique death music.
Oh, and death by overexertion could have two versions as well:
- Overexertion - Elder
- Overexertion - Research machine
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