Annoying Gnomes from Enchanted by Nature
I have the new expansion pack for fairies and I’m aware that gnomes were a big part of the marketing for some reason. I’m currently playing in San Myshuno in a family that has nothing fairy related going on, yet these stupid gnomes keep appearing in my home. Sometimes they clean, other times they break everything in my house. I’m aware that in the game options there’s a way to turn off things like dust bunnies and whatnot but why doesn’t an option exist to turn off these dumb gnomes? If I’m missing something, someone please enlighten me because I’m so sick of having to call the repair service every time these gnomes appear. I’ve been dragging and selling them when they show up but not before they break everything. It’s honestly just a really annoying feature. I can understand them showing up in Innisgreen, but in any other neighborhood is just plain ridiculous. I honestly don’t even see the appeal.118Views2likes6CommentsA somewhat "guide" for Sims Story option in CAS
I originally worked on a "guide" just for personal use and then had a thought that since I was typing it up any way I might as well share it. I wish I knew exactly what options you would have to choose to get what aspiration, trait, skill, etc that you want. Since I didn't, for now, I have listed traits, aspirations, skills, and careers. Below all of that are the questions that appear in the quiz. You may be able to look through the questions and choose the ones that you think will work best. I decided against listing what I think they went towards since I knew I could be wrong. Maybe one day I will be able to add that in. Also: - How to get an occult sim is there - Estimated Starting funds for careers - Tips that worked for me As is I hope it is somehow useful to you all. https://docs.google.com/document/d/1DuZ8aTjtrTP-SvOC1nj15aDjZm3hnWdpxzH1DE6XXSc/edit7.2KViews2likes6CommentsHow to make debug Mother Plant functional?
Hello, I'd really love to have my own pet Mother Plant but I can't seem to interact with her no matter what I do. I am talking about the Mother Plant from the debug menu, not the one in the Secret Lab. I know that one is tied to the story and you have to progress through the plot to unlock her and yadda yadda. I'm uh... a little obsessed with StrangerVille, lol. I love it so much. I have placed the pit, the bottom portion of the plant and the top part properly from what I can tell; the catalogue description instructs to place the mother directly in the centre of the pit in order to use her which I have done. I have also placed the platform exactly the way it's placed in the Secret Lab. The Mother Plant moves and I can click on her to interact with her but my Sims route fail every time I select an option on her. There must be a way to make her functional if the devs gave us instructions on how to place and use her, right? Here is a picture of her in my replica Secret Lab I built for storytelling purposes (since you can't go into build/buy on the original lot to place down teleporters for poses, I needed a replica lot to take my storytelling shots). She looks exactly the same as the way she's set up in the real Secret Lab, no? https://i.ibb.co/QD74Yj5/03-07-21-10-06-08-PM.png560Views0likes10CommentsList of Traits in The Sims 4
Hello! Despite the discussion collecting these already existing, I've decided to make my own traits list due to how these forums work (it starts from the first post, not the last post, and it takes long to reach the last post). This list contains all the traits in-game, both visible and hidden, in these sections: Base Game Expansion Packs Game Packs Stuff Packs & Kits Non-Pack Filtered Visible Traits Non-Pack Filtered Hidden Traits Popular traits Update Log To add a trait, you'll need to use this cheat: traits.equip_trait [trait_codename] And to remove a trait, you'll need to use this cheat: traits.remove_trait [trait_codename] In both cheats, [trait_codename] needs to be replaced with trait's codename. For most of the personality traits, it's same as its name, but there are exceptions (Erratic for example). Find the trait codenames in the list below. These lists will be kept updated as patches and packs come out. Please do not post under these trait lists. If you'd like to suggest traits for the popular section or want to discuss some traits, please reply to either this post or someone else's.57KViews26likes93CommentsEgonVM's Ultimate NPC Making Guide 2.0
So yeah, due to how these forums work with the spoilers, the original guide is somewhat messed up and updating it would result in loss of information. So, after some consideration, I've decided to make a V2.0 thread on it, using the similar approach to the List of Traits with link trees and each pack being in its own post (so it is collapsible). This thread will have two main posts under which I'll post the info. Please do not reply under them. You may reply to this post or other replies (including mine). Links to important replies: NPC Making List Additional Guides But how does it all work? Basically, if you ever wanted to make custom NPC sims, good news is that most of them can be done without any mods. The main cheats you are going to require are those: testingcheats on traits.equip_trait [trait_codename] careers.add_career [career_codename] In the guide, there are 5 types of "difficulties" I'm going to use (and emojis I'm using with it): 🔷Played-Friendly - These ones, usually traits, can not only also be taken from sims the Played Households, switching to the household the sim is in won't make them lose their NPC status. 📝Simply Assign a Career/Trait - These will lose their NPC status when you play with them. The usual way of making those is by making these sims, equipping them with the required traits and/or careers, then evicting them. 🏙Location-Based Career - Unfortunately, this is where the career location matters, and it is the venue they'll be working at. As to my knowledge, there isn't any way to set a career location to a sim without mods, the best bet here is to modify sims already working there or make one of the custom sim unplayed and hope they'll appear in that role. 🔻Must Be Unplayed - You may assign a required career and/or trait, but they'll won't appear in the role until you set the household to be unplayed. 👨👩👧👦Out of Control - Welp, these sims are chosen randomly from a broad selection. No way to influence the game to pick the sim you want... And in addition, these emojis represent the following: ✅️ Must have, meaning that your sim must have that skill, trait, career etc to appear in this role. 🟡 Optional, meaning that your sim can have it for the game to consider them more for the role, but they don't need to have it. Sometimes used in sub-types. ❌️ Mustn't have, meaning if your sim has the skill, trait, career etc, the game will never place them in the role even when all other conditions are met. ❕ Splits into sub-types, meaning that for the sim to appear in the role, they must meet at least one of the requirements in the following list below for the game to consider them. Ghosts and sims that are currently at work are usually excluded. In addition, this list shows the sims that will be excluded from the most of the roles: I've also decided to bring out templates too. These are not important when making NPC sims, but are rather some interesting side-info on how sims are generated for the role by the game. So yeah, look at the list and have fun making your own NPC sims!36KViews23likes417CommentsPOSTING THIS HERE BECAUSE I HAVE NO CHOICE!!!
I've uninstalled and deleted all folders, I've never had mods, there are no screen capture software active, I reinstalled the game and still CTRL-Shift-c and Shift-leftclick is not working. CTRL-Shift-window key-c also does not work, the cheat bar comes up but it flickers and the moment to let go of the keys the cheat bar disappears. There is no way to contact anyone anymore about this problem. I can't put in a ticket, I can't "Start a chat" with EAhelp, I went in circles yesterday and no solution. May someone please be able to contact or protest this issue so it gets fixed. If not imma just be a Karen and report this problem to the BBB. WHAT COMPANY GETS RID OF ALL METHODS OF SUPPORT AND COMMUNICATION WITH THEIR CUSTOMERS WHO HAVE SPENT THOUSANDS OF DOLLARS OF YOUR PRODUCTS!!!!!!??????????Collecting in Sims 4
Until very recently, I was never really interested in the different collections in the game, but then I started trying to collect frogs, and then I got interested in gemology and metals, and now I'm really wanting to complete a few collections. It just seems that my sims don't find things all that often. Today I have an "Outdoor Enthusiast" exploring Granite Falls. I read that it was easy to find 10 unidentified plants with a simple walk. Uh, well, my sim has been hiking for hours and hours and hours, and he's found 3 wild plants and 1 bit of metal. He has collected a few insects along the way, but I was really hoping to complete this milestone aspiration and come up with 10 unidentified plants. I looked through the "Rewards" section to see if there were any rewards that might make it more likely for my sim to find collectibles. I didn't see anything. Are there specific traits I might change out for him that would help? Any tips on making it easier to complete collections? It's fun, but only up to a point. When I just can't seem to find anything, it gets a bit frustrating. :)287Views4likes21CommentsVideo Data Collection For Research Purpose on The Sims 4
Hi! Thank you for the amazing game! I'm really enjoying it. We’re reaching out to ask whether it’s permitted to collect video data from The Sims 4 for academic research purposes, specifically for training and evaluating AI systems. The game’s rich environments, dynamic events, and multi-agent interactions make it an ideal platform for studying action understanding, event recognition, and social behavior in AI. The dataset we plan to collect may be open-sourced, strictly for academic use, and will not be used for any commercial purposes. We will ensure all content is carefully reviewed to avoid any potentially harmful or inappropriate material. We’ve reviewed the official policy, but couldn’t find specific guidance regarding academic research. Could you please let us know if this use is permitted, or if there is an official channel through which we can request permission? Thank you again, and we appreciate your time!Solved76Views0likes1Comment