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EgonVM
3 years agoSeasoned Ace
"Vyzuri;c-18154646" wrote:
@EgonVM oh, wow! I admit, my sims almost never get a chance to die, so I didn't even think of it! I will get that added in the near-ish future. :) If you know of any good sources to pull from I would be grateful. When I looked it up I mostly only found the ghost trait lists I'd used before, but this definitely needs to be cataloged as well!
Hmm... That is indeed one thing...
If I had to make the list, I'll make it so (under the spoilers):
- Old Age - Sim
- Old Age - Cat
- Old Age - Dog
- Old Age - Rodent
- Old Age - Fox (Cottage Living)
- Old Age - Chicken
- Old Age - Llama
- Old Age - Cow
- Starvation - Sim
- Starvation - Rodent
- Neglect (in the code, having a baby, toddler, or child taken away by social service is referenced as Death by Neglect)
- Fire
- Fire - Volcano (from touching a volcanic bomb)
- Fire - Fireflies (Jungle danger)
- Fire - Temple (From activating a temple trap to trying to pass a fire-locked door)
- Fire - Curse (Jungle Adventure)
- Fire - Wishing Well (Wish for Money death outcome)
There are so many causes for fire, but I'd separate those that immediately set sims on fire. So cooking fails is out. The inferniate spell is out as it doesn't always set a sim on fire. These things (that may start on a sim, and may require a sim to be near it) goes under just fire. - Electrocution - Failed Repair
- Electrocution - Lightning Bugs (Jungle danger)
- Electrocution - Temple (From trying to pass a electricity-locked door)
- Electrocution - Curse (Jungle Adventure)
- Electrocution - Big Red Button (Scientist career)
- Electrocution - Robotics
- Drowning - In Pool
- Drowning - In Ocean
- Drowning - Water Garden (Get Famous)
- Drowning - Shark Attack
- Overexertion - Elder (too much exercise or woohoo for an elder)
- Overexertion - Research Machine (Uploading too much knowledge)
- Laughter
- Cardiac Explosion (Anger)
- Embarrassment
- Cowplant
- Meteorite
Spa Day - Steam (Sauna)
City Living - Pufferfish - Sitting
- Pufferfish - Sitting behind Table
- Pufferfish - Standing
The difference is only in animation...
Vampires - Sunlight
Jugnle Adventure - Turning into Bone Pile (secret death that can only happen to NPC skeletons, doesn't leave a ghost)
I still take credit for discovering that one by the way... - Poisoning (jungle threats, temple, and poisonous ghosts)
- Poisoning - Curse (This one is separate as it starts the poisoning off from stage two. This means that if left untreated they will die)
My First Pet Stuff - Rabid Rodent Fever (I wouldn't separate into got from rodent and got from another sim: it goes the same way)
Seasons - Freezing
- Overheating
- Lightning
- Flowers
StrangerVille - The Source (real name under spoilers)SpoilerDeath by Mother Plant - Sims who try to fight the plant alone twice in row will get eaten. Grim Reaper won't come: no chance to plead.
Realm of Magic - Spellcaster Overload
Discover University - Catastrophic Meltdown (as it happens to Servos, no ghost left behind)
Tiny Living Stuff - Crushed to Death by Murphy Bed
Eco Lifestyle - Flies
Snowy Escape - Crushed by Vending Machine
- Falling
Cottage Living - Killer Rabbit
- Killer Chicken
High School Years hasn't come out yet, so I don't know how to cause these death. I'm including these anyway. - Stink Capsule (failed prank)
- Urban Myth (when two sims with a mirror summon an entity)
In addition, under these spoilers I'll include things that quickly turn sims into ghost (no Grim Reaper, immediately a part of the household). Things with P at the end are permanent, thus requiring Ambrosia to get the ghost back to normal sim.
Spoiler
- Ghost Potion (Get to Work)
- Wishing Well (Failed wish for youthful vigor)(Romantic Garden Stuff) P
- Potion of Immortality (Fail)(Realm of Magic)
- Beetlejuice (Eco Lifestyle) P
- Ghastly Ritual (Paranormal)
Of course there may be things I might have missed, but this is the list.
Edit. Oh, and a fun one for Neighborhood Stories: how many deaths were experienced that way. So far, the following deaths (under spoilers) are possible:
Spoiler
I have made a discussion which collect the death messages that come from Neighborhood Stories.
- Fire
- Drowning
- Electrocution
- Overexertion
- Cowplant
- Laughter
- Anger
- Embarrassment
- Sunlight
- Freezing
- Overheating
- Spellcaster Overload
- Falling
- Killer Rabbit
- Killer Chicken
I have made a discussion which collect the death messages that come from Neighborhood Stories.
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