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5 years ago
"ClarionOfJoy;c-17427884" wrote:"LiELF;c-17427570" wrote:"ClarionOfJoy;c-17427222" wrote:"alan650111;c-17426786" wrote:"Karon;c-17426767" wrote:
@drake_mccarty It doesn't make sense to me, at all... Why they aren't selling World Packs like we had in Sims 3 then?
I am absolutely happy that they aren't doing that for Sims 4. Worlds were a ridiculous 30 bucks for Sims 3 if you wanted the gameplay items.
As opposed to TS4? Where you get very few gameplay items and tiny uneditable worlds? And cost more? Lol!
I'd rather have TS3 where you can create worlds. We have hundreds more worlds besides the ones EA made. All for FREE.
My problem with that is, you can only pick one world to play in at a time. There is no change in environment and households for rotational play. I can't handle being tied to only one world, no matter how big it is, even Sims 2 had more freedom than that in both world connections and rotational play.
So while I can't stand that we can't edit the Sims 4 worlds, (another thing that even Sims 2 offered,) I'd much rather have the flexibility of being able to access all worlds from all DLC in a current save and keep expanding, rather than have to make a choice with every new world to give up invested gameplay in order to switch to a new one, or start completely over with a new save just to use it. It doesn't work with my play style at all.
That's not true what you wrote either. You CAN travel AND have rotational play in TS3, but I'm glad you brought it up so other readers can know about them:
Travel Between Worlds in TS3
When Twallan, was looking through the TS3 code, he discovered that the dev who wrote the traveling feature to go to the three worlds in World Adventures EP also made it so that other worlds can be added. So Twallen wrote the NRAAS Traveler mod to make that available. Now TS3 sims can go, not only to those three worlds, but to all the others as well!
So that's how I play now. TS3 worlds are not only 100% open world, but I can play as many worlds in one game story/challenge. Your sims, each in their lifetime, can go to as many worlds as you wish. They can buy property, they can work in any of them, and change their hometowns - their relationships with people in the old one are retained. This works really well for legacy families with long family trees.
I really love this mod and TS3 because when you travel to each different world, you don't meet the same sims like you would in TS4. Each world has its own unique sims that you can build relationships with. And because each world has so many more things to see and do, unlike in TS4's tiny worlds which only have a few lots each, you can stay in each world for much longer to really explore those worlds. Between TS3 and TS4, TS3 is so much better in terms of inter-worlds play!
For readers interested in this great feature: NRAAS Traveler Mod FAQ
Rotational Play in TS3
Rotational play is also possible in TS3 using the NRAAS Story Progression mod. I also think it's even better than any other iteration for this because you can configure it exactly the way you want. Don't want your inactive sims cheating on their spouses will you're not playing them? Don't want your single sims getting love interests without your blessing? Don't want them changing jobs? Don't want them skilling up? Etc.? You can set all these things and more! That way, when you come back to those sets of sims, nothing has changed. They will have just kept working and doing routine things that won't give you an unpleasant surprise.
In an indirect way, this is important if your active sims have a store because they will have customers that have a steady income to continue buying your sims' wares.
For readers interested in this great feature: NRAAS Story Progression Mod - Rotational Play Settings
So yeah, none of what you're saying is true. We do have those features in TS3 and are much better than in TS4. Yes, they are mods, but they are only accessing what is already in TS3 and not adding new features.
If readers have any other questions, you can post them to the TS3 section here in this forum, or at the NRAAS forum.
@ClarionOfJoy those are mods, and thats not how the game was intended to be played. Not everyone uses mods and the game should've been released with rotational players in mind TOO since thats how everyone was playing The Sims during Sims 1/2.
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