Forum Discussion

Horrorgirl6's avatar
Horrorgirl6
Seasoned Veteran
2 years ago

In defense of the Horse being in there own pack.

There been a lot of talk.Why was horses not in other packs.I feel like we are overlooking something.

In cats and Dogs we got a vet clinic.I am not excusing it .I feel like if we got horses we would not get vet clinic.I do believe we should least got small pets here, and do not like my first pets stuff.I do believe we had a big feature.


In cottage living? Why hoses fit cottage living .We also had one the most fuller packs.It came with cows, llamas, chickens, rabbits and even training birds.Canning, county fair, giant crops.I feel like the packs was full.

In my opinion as long as the expansion is full.I do not really care if we had. features that would fit other packs .Now my feels are neuturual right now for the new pack.I have to see more information is it a full pack.That warents an expansion.

  • Wonder why they didn't add real unicorns? I mean they had the horn and everything, all they needed to add was some sort of unique characteristics to make them feel like a real unicorn. Could have been a unicorn trait that made them fulfill wishes or something if you fed them flowers, and poop massive super fertile rainbow poop piles.
  • ck213's avatar
    ck213
    Seasoned Scout
    This should have been a game pack.
    Especially considering the narrow focus, The Sims 3 Pets, and that it would be a perfect add-on for TS4 Cats and Dogs or Cottage living.
    I will buy it if I ever see it for $20.
  • meeshwood's avatar
    meeshwood
    Seasoned Veteran
    Did anyone notice if any townies were riding horses in the livestream? I don't recall seeing any. I wonder if the only sims on horseback will be part of the active household. I never see townies on bikes either.
  • ADashofAsh90's avatar
    ADashofAsh90
    Seasoned Vanguard
    "Gordy;c-18290353" wrote:
    "ashcrash19;c-18290338" wrote:
    "Gordy;c-18289549" wrote:


    Out of curiosity, what else are you wanting from this pack? Meaning what other ideas were you thinking of? I get people saying it could have been a game pack, however I don't think the money/resources cost would have been sufficient for it.

    Unicorns would be my #1 addition. Actual unicorns, with powers. Even a small quest to get them would add a lot of gameplay value for me, and it would create a ton of story potential for my playthroughs.

    I'd also like more rabbit holes in the town to make it less of an empty shell, and make playing in the world more engaging. Ideally, the wild parts of the world could have had some areas only accessible to riders, like how some parts of Mt. Komorebi could only be reached by climbing.

    A career is a must-have. Cowboy, ranch hand, idk. Bonus if we got an active career, even if that career was just working on a secret lot ranch, doing what we'd do on our own farsms. It'd be fun for storytelling, and my sims who don't have a ranch could still get to the experience.

    Another crafting skill wouldn't hurt. Weaving is niche, but if fits the world and could lead to some nice Indigenous items.

    I'd also hope the horse competitons were interactive, like the ones in Sims 3. But I'm fine if they're rabbit holes, since we have skills and noticable progression systems to make you feel like you're working hard.

    Aaaand if I could get greedy, roaming wild animals, like with Sims 3 pets. In all worlds, or at least in Chestnut Ridge. It would make the world feel so alive.

    I wouldn't expect to have ALL of thesez but a few would go a long way towards making the pack feel full. The unicorns alone would make me so happy.


    Yes, I really hope we somehow are getting unicorns, but I wonder (if they aren't) if they're holding them for a faerie/medieval/dragons pack. It would be cool to climb on top of a mesa! They could make a ranch hand a part time career or odd job--wonder if they'd ever patch that in.
  • "crocobaura;c-18291025" wrote:
    Wonder why they didn't add real unicorns? I mean they had the horn and everything, all they needed to add was some sort of unique characteristics to make them feel like a real unicorn. Could have been a unicorn trait that made them fulfill wishes or something if you fed them flowers, and poop massive super fertile rainbow poop piles.


    My guess is they either ran out of time, or their budget didn't allow it. We know The Sims team only gets a shoestring budget for these pack.
    If they did run out of time before they could add in unicorns, that will be a bigger problem, because then the animations and features won't be polished either, and we might have a repeat of My Wedding Stories...