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Horrorgirl6's avatar
Horrorgirl6
Seasoned Ace
3 years ago

In defense of the Horse being in there own pack.

There been a lot of talk.Why was horses not in other packs.I feel like we are overlooking something.

In cats and Dogs we got a vet clinic.I am not excusing it .I feel like if we got horses we would not get vet clinic.I do believe we should least got small pets here, and do not like my first pets stuff.I do believe we had a big feature.


In cottage living? Why hoses fit cottage living .We also had one the most fuller packs.It came with cows, llamas, chickens, rabbits and even training birds.Canning, county fair, giant crops.I feel like the packs was full.

In my opinion as long as the expansion is full.I do not really care if we had. features that would fit other packs .Now my feels are neuturual right now for the new pack.I have to see more information is it a full pack.That warents an expansion.

55 Replies

  • "Gordy;c-18290353" wrote:
    "ashcrash19;c-18290338" wrote:
    "Gordy;c-18289549" wrote:


    Out of curiosity, what else are you wanting from this pack? Meaning what other ideas were you thinking of? I get people saying it could have been a game pack, however I don't think the money/resources cost would have been sufficient for it.

    Unicorns would be my #1 addition. Actual unicorns, with powers. Even a small quest to get them would add a lot of gameplay value for me, and it would create a ton of story potential for my playthroughs.

    I'd also like more rabbit holes in the town to make it less of an empty shell, and make playing in the world more engaging. Ideally, the wild parts of the world could have had some areas only accessible to riders, like how some parts of Mt. Komorebi could only be reached by climbing.

    A career is a must-have. Cowboy, ranch hand, idk. Bonus if we got an active career, even if that career was just working on a secret lot ranch, doing what we'd do on our own farsms. It'd be fun for storytelling, and my sims who don't have a ranch could still get to the experience.

    Another crafting skill wouldn't hurt. Weaving is niche, but if fits the world and could lead to some nice Indigenous items.

    I'd also hope the horse competitons were interactive, like the ones in Sims 3. But I'm fine if they're rabbit holes, since we have skills and noticable progression systems to make you feel like you're working hard.

    Aaaand if I could get greedy, roaming wild animals, like with Sims 3 pets. In all worlds, or at least in Chestnut Ridge. It would make the world feel so alive.

    I wouldn't expect to have ALL of thesez but a few would go a long way towards making the pack feel full. The unicorns alone would make me so happy.


    Yes, I really hope we somehow are getting unicorns, but I wonder (if they aren't) if they're holding them for a faerie/medieval/dragons pack. It would be cool to climb on top of a mesa! They could make a ranch hand a part time career or odd job--wonder if they'd ever patch that in.
  • I don't have a problem with horses being their own pack. I just take issue with them getting an expansion pack.
  • "Gordy;c-18290432" wrote:

    I'll be glad to be proven wrong (unless unicorns are done absolutely dirty), but I think it's safe to assume at this point.

    ...

    I can't say for sure if the pack is heavily lacking because I don't know if these are in the pack. (I mean I can, since it's all but confirmed and waiting for release is just a formality at this point.) But if they aren't, that's more stuff the pack is lacking, and I would feel like I was right. If I'm wrong, then I get a pack with some good stuff, and I'm happy.

    It's so hard, being so right and perfect all the time :(
  • Wonder why they didn't add real unicorns? I mean they had the horn and everything, all they needed to add was some sort of unique characteristics to make them feel like a real unicorn. Could have been a unicorn trait that made them fulfill wishes or something if you fed them flowers, and poop massive super fertile rainbow poop piles.
  • "crocobaura;c-18291025" wrote:
    Wonder why they didn't add real unicorns? I mean they had the horn and everything, all they needed to add was some sort of unique characteristics to make them feel like a real unicorn. Could have been a unicorn trait that made them fulfill wishes or something if you fed them flowers, and poop massive super fertile rainbow poop piles.


    My guess is they either ran out of time, or their budget didn't allow it. We know The Sims team only gets a shoestring budget for these pack.
    If they did run out of time before they could add in unicorns, that will be a bigger problem, because then the animations and features won't be polished either, and we might have a repeat of My Wedding Stories...

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