I enjoy playing Sims 4, but something that irritates me are inconsistencies that sometimes leave me wondering whether something I encounter is a bug or by design. Example 1: There are four (I thin...
I hear you! Their idea of playtesting seems to be to check whether the main feature works as intended when the player goes through the expected motions of the most common playstyles. Whereas a proper playtester should try the strangest combinations of interactions and try his best to break the game. (Of course that appraoch requires a properly paid playtester with enough time, so there we are).
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