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- I'm guessing one of the issues is that colours such as black, white, grey, and brown, is that a lot of stuff are that colour that would be weird to complain about: black TVs, white toilets, grey metal fridges, and brown wooden furniture.
- When you ask sims their favorite colors,music etc you don't really get a reply back which is sad. No popup shows.
- Luckylunayre5 years agoSeasoned Ace
"catloverplayer;c-17903687" wrote:
When you ask sims their favorite colors,music etc you don't really get a reply back which is sad. No popup shows.
It's supposed to and definitely does for me. Are you sure you don't have a bad mod cat? - Loanet5 years agoSeasoned AceThe primary purpose for Likes and Dislikes seems to be Dream Home Decorator.
- logionX5 years agoLegendWell I am happy that sims don't react to their favorite colors. They do react to their liked and disliked decor and it can be a bit too much sometimes. They get very tense if they see an item they dislike. I think the buff should have been for multiple decor items, not just one. It's a bit silly to see a sim go up to one candle and react in disgust.
- Isharell5 years agoSeasoned Ace
"logion;c-17903817" wrote:
Well I am happy that sims don't react to their favorite colors. They do react to their liked and disliked decor and it can be a bit too much sometimes. They get very tense if they see an item they dislike. I think the buff should have been for multiple decor items, not just one. It's a bit silly to see a sim go up to one candle and react in disgust.
Yes! I'd go nuts if they wandered around getting cranky every 2 seconds because they didn't like the wall color. I was using a sim the other day to check out the usability of a house I'd downloaded and her complaints about the decor got pretty irritating after just a few minutes. I'm glad I hadn't been planning on moving her into the house permanently! - AineOfMay5 years agoSeasoned AceI think they could have added a multiplier so that sims only reacted if the amount of their liked/ disliked colour was above a certain a number. One red thing doesn't effect them, not two red things, but 10 red things, the sims would start to complain or get a buff boost. I still think they could have added an environment need, hidden even, to help sims react. Because no reaction is just lame. What's the point of the likes and dislikes if there's NO impact on the game?
"Aine;c-17904509" wrote:
I think they could have added a multiplier so that sims only reacted if the amount of their liked/ disliked colour was above a certain a number. One red thing doesn't effect them, not two red things, but 10 red things, the sims would start to complain or get a buff boost. I still think they could have added an environment need, hidden even, to help sims react. Because no reaction is just lame. What's the point of the likes and dislikes if there's NO impact on the game?
there's NO impact it seems other than in the career :/"Zeldaboy180;c-17903698" wrote:
"catloverplayer;c-17903687" wrote:
When you ask sims their favorite colors,music etc you don't really get a reply back which is sad. No popup shows.
It's supposed to and definitely does for me. Are you sure you don't have a bad mod cat?
Perhaps. I do have mods.- It literally only exists for the Interior Designer career, which makes it ridiculous that it's a basegame feature.
What I would've done is added Favourite Colour to DHD, and included "Favourite Food" to the basegame instead."Thetford;c-17903545" wrote:
I'm guessing one of the issues is that colours such as black, white, grey, and brown, is that a lot of stuff are that colour that would be weird to complain about: black TVs, white toilets, grey metal fridges, and brown wooden furniture.
Maybe, but they could instead react to colours that they wear. A Sim who hates red might feel uncomfortable wearing a red t-shirt, or a Sim who likes black might feel confident for a few hours after they put on a little black dress.
Leave the coloured decor to the Interior Design career, but make coloured fashion a basegame feature--it's all based on the basegame's tag system, which has existed since 2014. Every object in the game--build/buy AND CAS, have colour tags. Why not use them?"Kironide;c-17901620" wrote:
"Omri147;c-17901613" wrote:
At first I thought that since favorite colors are assigned to the different color categories in the game, they'd have some impact, like having a certain number of items in the room of that color may give the Sim a positive or a negative moodlet, but I guess they're not.
It would be nice to see some kind of reaction to colour, but I think that there would be a significant risk of happy colour moodlet overpowering the Sims other emotions, so I don't object to their choice.
Make it temporary. They walk into a red room, and get a scared moodlet for an hour (a little The Shining reference, lol) or maybe they go into a room with lots of green and get an uncomfortable "Yuck! Green!" moodlet for a couple of minutes. Make it an initial reaction that they quickly forget about, not a mood that effects them long-term.
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